[Gtkradiant] Re: Half-Life editing...

Timothee Besset gtkradiant@zerowing.idsoftware.com
Thu, 24 Apr 2003 12:20:00 +0200

"It's the first official release we do with Half-Life support. Please
direct feedback to the HL forum on map-center."

We mention the HL forum pretty much everytime when we talk about the HL
support in 1.3 builds. I'm browsing there and I don't see any of your
posts. Maybe it's a better strategy to start by reporting issues before



On Thu, 24 Apr 2003 03:00:28 -0700
"L. Darius Godfrey" <leonard_godfrey@adelphia.net> wrote:

> If this is the wrong person to answer my questions, please send it to someone who can...
> I guess the dream of ever using GTKRadiant to build levels for Half-Life will stay a dream. I have had nothing but trouble trying to get it to work properly. How do you edit entity properties. Why do the textures not display after build. Am I missing configuration files? Am I a dumbass? I liked QERadiant (for Quake II) and was hoping 1.3.7 would enable me to use GTK to edit some Half-Life maps(because of the similar interface). I did a clean install(OS and all) just trying to get it to work. I have a fairly high end system and shouldn't be having hardware problems. I guess it is still a beta release so I should just wait until all thhe bugs are removed, huh? Oh, and why do you target CounterStrike as the game platform name instead of Half-Life?  I was kinda wondering. Well, any ideas on how to get Radiant working. Are my problems common? I know this sounds like a rant but I'm just so frustrated. Thanx for any help...
> Leonard