[Gtkradiant] [Bug 611] clipper tools not "always" use caulk
Sat, 28 Sep 2002 09:45:25 -0500
------- Additional Comments From email@example.com 2002-09-28 09:45 -------
I see shaders used in that example map - dirtymirror? If this shader has a
NODRAW property and the face using it is the first face of the brush, that
shader will be used instead of caulk (because it is nodraw). It probably makes
sense to remove this check (for QER_NODRAW flag) because not all nodraw shaders
are equivalent to caulk.
This may not be the case.. it needs testing (I can't do that at the moment).