[Gtkradiant] [Bug 637] 45 degree brush and texture angle bug with radiant and q3map
Mon, 21 Oct 2002 12:52:40 -0400
Yes, sorry about the unclear pic, i was told 2 seconds after I posted it
that noone would be able to see it.
http://www.shadowspawn.net/temp/90_degree.jpg is a better shot, top is
radiant, bottom is post compile. (Its not intended to be sideways, I just
had to work around it after the compile.)
http://www.shadowspawn.net/temp/90_degree.htm is the brush in question. But
simply taking that brush and putting it into a hollow box doesn't duplicate
Cloning the brush and putting it someplace else in the map doesn't do it
either, or at least with my tests.
----- Original Message -----
Sent: Monday, October 21, 2002 12:51 PM
Subject: [Gtkradiant] [Bug 637] 45 degree brush and texture angle bug with
radiant and q3map
> ------- Additional Comments From email@example.com 2002-10-21
> The left-most light texture near the floor. It was compiled with Q3Map2. I
> think it's a precision error where the X and Z normals are nearly
> and it's a rounding error choosing the projection.
> Gtkradiant mailing list