[Gtkradiant] [Bug 637] New: 45 degree brush and texture angle bug with radiant and q3map
Sun, 20 Oct 2002 23:53:38 -0500
Summary: 45 degree brush and texture angle bug with radiant and
OS/Version: Windows 2000/XP
Sometimes there is an instance where the angle of the brush is 45 degrees, and
the texture shows up 90 degrees differently after compile then what is shown in
w2k latest nvidia drivers, gf2 400mx.
http://www.shadowspawn.net/temp/grid3.jpg is an example of this. the bug is in
the light texture on the far left-hand corner of the editor/ingame shot.
not too sure where it is, in the editor or q3map, but it is difficult to
duplicate. If i were to take that part of the map, copy it into a new map, and
segregate it into a baseq3 texture-only map... it will go away.