[Gtkradiant] [Bug 670] any picmip except 0

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 06 Nov 2002 16:53:57 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=670

ydnar@shaderlab.com changed:

           What    |Removed                     |Added
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             Status|NEW                         |ASSIGNED



------- Additional Comments From ydnar@shaderlab.com  2002-11-06 16:53 -------
This is caused by external lightmaps being picmip'ed. This is a limitation of 
Quake 3 shaders, where "nomipmaps" and "nopicmip" are per-shader, rather than 
per-stage.

This can easily be fixed in-engine, or via a hack where a false shader using 
nomipmaps and referencing the lightmap image gets preloaded.