[Gtkradiant] [Bug 519] New: q3map 1.x wolf, terrain and surface params, bad footsteps
Mon, 13 May 2002 10:35:47 -0400
no ..same terrain shader... if i compile with the gray matter q3map its
fine.... compile same .map file with 1.2.7 q3map i get the footstep problem.
Only with terrain. (using terrain2 texture).
Haven't discussed it anywhere else yet.
----- Original Message -----
Sent: Monday, May 13, 2002 9:15 AM
Subject: [Gtkradiant] [Bug 519] New: q3map 1.x wolf, terrain and surface
params, bad footsteps
> Summary: q3map 1.x wolf, terrain and surface params, bad
> Product: GtkRadiant
> Version: 1.2
> OS/Version: All
> Status: NEW
> Severity: normal
> Priority: P2
> Component: tools
> AssignedTo: firstname.lastname@example.org
> ReportedBy: email@example.com
> Did you discuss this on the mapping forums? Are there others who have
> identified the problem? Isn't it a different terrain shader that you are
> using now maybe?
> On Mon, 13 May 2002 08:48:28 -0400
> "rivrstyx" <firstname.lastname@example.org> wrote:
> > Hi
> > I've been using gray matters q3map. This last release i started using
> gtkradiant q3map and its much faster ..etc. But theres a problem with the
> does terrain.
> > With gray matters q3map the footsteps relate to the surfaceparam (at
> grasssteps that i'm using right now)... but the gtkradiant sounds like
> on a reg surface like concrete. I assume it does the same with the other
> > You do see the particles ... but footsteps are wrong.
> > Is anyone aware of this? and will it be fixed?
> > Thanks
> > RivrStyx
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> Whoops! I have no idea!
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