[Gtkradiant] [Bug 390] Patches don't incref active shaders

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 14 Mar 2002 10:10:47 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390

ttimo@idsoftware.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
           Platform|                            |All
   Target Milestone|1.1.2                       |1.3



------- Additional Comments From ttimo@idsoftware.com  2002-03-14 10:10 -------
<TTimo> 'break the ref counting some more, it's already fucked so we don't care' 
<TTimo> that sounds a bit like that to me
<RR2DO2> nono
<RR2DO2> refcounts work for patches
<RR2DO2> but it just doesn't incref the activeshaders when it loads a new shader
<TTimo> mh
<TTimo> we should probably leave that aside for 1.3 and when we rewrite a
correct ref counting



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