[Gtkradiant] Now you see it, now you don't - walls.
Mon, 15 Jul 2002 10:07:28 +0200
This happens because of bugs in the q3map VIS stage
On Mon, 15 Jul 2002 01:14:26 -0400
M Stone <firstname.lastname@example.org> wrote:
> I built a hallway with several 12 sided pillars running through it.
> When I test in Quake3, I can see through one side of one of the pillars.
> (as if there are no polygons there.)
> All the other pillars look fine, and they're all exactly the same pillar,
> cloned a few times.
> When I shifted it slightly over in the hallway,and re-tested in Quake3, the
> side appeared again.
> --> I wonder, why did that one pillar have a missing side, and why did
> moving over a bit help ??
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