[Gtkradiant] Now you see it, now you don't - walls.

Timothee Besset gtkradiant@zerowing.idsoftware.com
Mon, 15 Jul 2002 10:07:28 +0200


This happens because of bugs in the q3map VIS stage

TTimo

On Mon, 15 Jul 2002 01:14:26 -0400
M Stone <stone@nyc.rr.com> wrote:

> I built a hallway with several 12 sided pillars running through it.
> When I test in Quake3, I can see through one side of one of the pillars. 
> (as if there are no polygons there.)
> 
> All the other pillars look fine, and they're all exactly the same pillar, 
> cloned a few times.
> 
> When I shifted it slightly over in the hallway,and re-tested in Quake3, the 
> side appeared again.
> 
> --> I wonder, why did that one pillar have a missing side, and why did 
> moving over a bit help ??
> 
> 
> 
> 
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