[Gtkradiant] [Bug 530] 'light 1' in Q3 / RTCW shaders

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Tue, 09 Jul 2002 03:25:38 -0500


------- Additional Comments From ttimo@idsoftware.com  2002-07-09 03:25 -------
<TTimo> yeah for now you should release with the cleaned up shaders in your pk3
<keditok> ok cool
<TTimo> wait actually
<keditok> ok
<TTimo> mhhhhh
<TTimo> no
<TTimo> the 'light 1' is for q3map
<TTimo> so once you compile, it's cool
<TTimo> cause it won't attempt to put a flare surface
<TTimo> at least I think that's how it works

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