[Gtkradiant] CVS: ydnar q3map update, changelog.txt updated

Timothee Besset gtkradiant@zerowing.idsoftware.com
Tue, 29 Jan 2002 15:37:06 -0600


This is a mixed plain/HTML MIME encoded message.

--101234022515868
Content-Type: text/plain

User   : timo
Root   : zerowing:/cvs
Date   : 2002/01/29  15:36:48

ydnar q3map update, changelog.txt updated

--

  GtkRadiant/docs/developer/CHANGES
    1.249 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.249
    diff :
        TTimo
        - upgraded setup scripts to support nightly build
      
    +   ydnar
    +   q3map 1.2.4-y2
    + 
    +     New features:
    +     - -nopatchfix argument. This disables lightmap patch fixes and makes a map suitable for lighting with -vlight.
    +     - Degenerate patches are treated like broken brushes. They are ignored, warned about, and selected in Radiant if you ran with the -connect option (or from the BSP menu). This was what was causing the "0 valued axis" error some people were experiencing.
    + 
    +     New entity keys:
    +     - "_lightmapscale" key for brush entities (worldspawn, func_*). This lets a mapper scale the lightmap samplesize per-entity. For large constructions, 2.0 or 3.0 is a fine value, and keeps BSP size down and compile times low. For those areas you want to have high-detail shadows, make a func_group and use a value of 0.25 or so. It will scale the samplesize value for the surface's shader (default 16) or the -samplesize argument.
    +     - "modelscale" and "modelscale_vec" keys for misc_models (1.0 = default). This was for proper RTCW support and is available for Quake 3 maps as well. Lets you scale up map models in the world, getting around the MD3 size limitation. The next build of GtkRadiant has SPoG's code to support this in-editor so you can see what effect a scale has.
    +     - Flare surfaces are now supressed from the BSP. They serve no purpose other than add to the vert & surfacecount in a BSP. These surfaces were created silently when a shader has "light 1" or "q3map_flareshader X." Use the new -flares switch when BSPing your map to have them emitted.
    + 
    +     Changes:
    +     - GtkRadiant 1.2.4-nightly version increment.
    +     - Full WolfSDK style lighting enabled with -game wolf, including lightJuniors. This includes linear lights by default (no angle attenuation) and support for the additional RTCW "fade" and "angle" keys, and spawnflag changes, including q3map_nondynamic on light entities. This may require maps being constructed for RTCW with the current toolset to change their light entities. Sorry. :) Note, Wolf-style lighting only works with -light, and not -vlight.
    +     - Vertex light stitching now uses a near-ambient light check for dark vertexes as opposed to lower-than-average fixups. This preserves some shadow detail better while getting the buried verts lit properly. Comments encouraged.
    +     - Surfaces' samplesize are now stored in the BSP. This change makes BSPs generated from this version incompatible with all other q3maps. The upside is that -samplesize N is no longer necessary on the -light or -vlight stage. This feature is necessary to support the "_lightmapscale" key.
    +     - Additional PVS optimizations in lighting.
    + 
    +     Fixes:
    +     - Will compile for RTCW properly (1.2.1-y12 didn't).
    +     - No more sparklies where fog meets brush faces. They're split properly now.
    +     - Crash bug in vlight fixed.
    +     - Vertex light fixups/stitching is considerably faster.
    +     - Vertex light fixups ONLY stitch faces with lightmaps. For pointlight surfaces you're on your own.
    +     - Better snapping logic when merging nearly-coincident vertexes on complex brush windings.
    +     - Bug where the .prt file had some bogus or nearly-borked portals. They're cleaned up like everything else now.
    +     - A few stupid bugs in path initialization. Should work better. Also includes TTimo's fixes to my code so it would work properly on Linux.
    +     - RR2DO2's PCX loading patch for alphamaps. This bug was manifesting itself in the form of offset or incorrect samples being used on terrain entities.
    +     - A ton of other minor little fixes here and there.
    + 
      28/1/2002
      
        TTimo

1 file added :

  GtkRadiant/tools/quake3/q3map/game_t.h
    1.1 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/game_t.h?rev=1.1


21 files modified :

  GtkRadiant/docs/developer/CHANGES
    1.249 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.249
    1.248 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.248
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.248&r2=text&tr2=1.249&f=h

  GtkRadiant/setup/changelog.txt
    1.12 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt?rev=1.12
    1.11 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt?rev=1.11
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt.diff?r1=text&tr1=1.11&r2=text&tr2=1.12&f=h

  GtkRadiant/tools/quake3/common/imagelib.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h

  GtkRadiant/tools/quake3/q3map/brush.c
    1.9 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c?rev=1.9
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c?rev=1.8
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h

  GtkRadiant/tools/quake3/q3map/bsp.c
    1.21 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.21
    1.20 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.20
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c.diff?r1=text&tr1=1.20&r2=text&tr2=1.21&f=h

  GtkRadiant/tools/quake3/q3map/fog.c
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c?rev=1.8
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c?rev=1.7
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h

  GtkRadiant/tools/quake3/q3map/light.c
    1.15 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c?rev=1.15
    1.14 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c?rev=1.14
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c.diff?r1=text&tr1=1.14&r2=text&tr2=1.15&f=h

  GtkRadiant/tools/quake3/q3map/light.h
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h?rev=1.8
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h?rev=1.7
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h

  GtkRadiant/tools/quake3/q3map/light_bounce.c
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c?rev=1.3
    1.2 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c?rev=1.2
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h

  GtkRadiant/tools/quake3/q3map/light_trace.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h

  GtkRadiant/tools/quake3/q3map/lightmaps.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h

  GtkRadiant/tools/quake3/q3map/lightv.c
    1.16 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c?rev=1.16
    1.15 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c?rev=1.15
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c.diff?r1=text&tr1=1.15&r2=text&tr2=1.16&f=h

  GtkRadiant/tools/quake3/q3map/map.c
    1.9 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c?rev=1.9
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c?rev=1.8
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h

  GtkRadiant/tools/quake3/q3map/misc_model.c
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c?rev=1.8
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c?rev=1.7
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h

  GtkRadiant/tools/quake3/q3map/patch.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h

  GtkRadiant/tools/quake3/q3map/path_init.c
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h

  GtkRadiant/tools/quake3/q3map/portals.c
    1.9 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c?rev=1.9
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c?rev=1.8
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h

  GtkRadiant/tools/quake3/q3map/qbsp.h
    1.13 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h?rev=1.13
    1.12 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h?rev=1.12
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h.diff?r1=text&tr1=1.12&r2=text&tr2=1.13&f=h

  GtkRadiant/tools/quake3/q3map/shaders.c
    1.15 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c?rev=1.15
    1.14 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c?rev=1.14
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c.diff?r1=text&tr1=1.14&r2=text&tr2=1.15&f=h

  GtkRadiant/tools/quake3/q3map/surface.c
    1.11 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c?rev=1.11
    1.10 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c?rev=1.10
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c.diff?r1=text&tr1=1.10&r2=text&tr2=1.11&f=h

  GtkRadiant/tools/quake3/q3map/tjunction.c
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h


--101234022515868
Content-Type: text/html

<html>
<head><title>CVS report</title></head>
<body bgcolor="#ffffff" text="#000000">

<table border=0 width="100%" cellspacing=0 cellpadding=0>
 <tr>
<td align=left><b>Commit from <i>timo</i></b></td>
  <td align=right valign=bottom>2002/01/29  &nbsp; 15:36:48</td>
 </tr>
</table>
<hr width="100%" size=2 noshade><br>

<code>
ydnar q3map update, changelog.txt updated<br>
</code>
<hr width="100%" size=2 noshade><br>
<code>
<b>GtkRadiant/docs/developer/CHANGES</b>
<pre>    TTimo
    - upgraded setup scripts to support nightly build
  
+   ydnar
+   q3map 1.2.4-y2
+ 
+     New features:
+     - -nopatchfix argument. This disables lightmap patch fixes and makes a map suitable for lighting with -vlight.
+     - Degenerate patches are treated like broken brushes. They are ignored, warned about, and selected in Radiant if you ran with the -connect option (or from the BSP menu). This was what was causing the "0 valued axis" error some people were experiencing.
+ 
+     New entity keys:
+     - "_lightmapscale" key for brush entities (worldspawn, func_*). This lets a mapper scale the lightmap samplesize per-entity. For large constructions, 2.0 or 3.0 is a fine value, and keeps BSP size down and compile times low. For those areas you want to have high-detail shadows, make a func_group and use a value of 0.25 or so. It will scale the samplesize value for the surface's shader (default 16) or the -samplesize argument.
+     - "modelscale" and "modelscale_vec" keys for misc_models (1.0 = default). This was for proper RTCW support and is available for Quake 3 maps as well. Lets you scale up map models in the world, getting around the MD3 size limitation. The next build of GtkRadiant has SPoG's code to support this in-editor so you can see what effect a scale has.
+     - Flare surfaces are now supressed from the BSP. They serve no purpose other than add to the vert & surfacecount in a BSP. These surfaces were created silently when a shader has "light 1" or "q3map_flareshader X." Use the new -flares switch when BSPing your map to have them emitted.
+ 
+     Changes:
+     - GtkRadiant 1.2.4-nightly version increment.
+     - Full WolfSDK style lighting enabled with -game wolf, including lightJuniors. This includes linear lights by default (no angle attenuation) and support for the additional RTCW "fade" and "angle" keys, and spawnflag changes, including q3map_nondynamic on light entities. This may require maps being constructed for RTCW with the current toolset to change their light entities. Sorry. :) Note, Wolf-style lighting only works with -light, and not -vlight.
+     - Vertex light stitching now uses a near-ambient light check for dark vertexes as opposed to lower-than-average fixups. This preserves some shadow detail better while getting the buried verts lit properly. Comments encouraged.
+     - Surfaces' samplesize are now stored in the BSP. This change makes BSPs generated from this version incompatible with all other q3maps. The upside is that -samplesize N is no longer necessary on the -light or -vlight stage. This feature is necessary to support the "_lightmapscale" key.
+     - Additional PVS optimizations in lighting.
+ 
+     Fixes:
+     - Will compile for RTCW properly (1.2.1-y12 didn't).
+     - No more sparklies where fog meets brush faces. They're split properly now.
+     - Crash bug in vlight fixed.
+     - Vertex light fixups/stitching is considerably faster.
+     - Vertex light fixups ONLY stitch faces with lightmaps. For pointlight surfaces you're on your own.
+     - Better snapping logic when merging nearly-coincident vertexes on complex brush windings.
+     - Bug where the .prt file had some bogus or nearly-borked portals. They're cleaned up like everything else now.
+     - A few stupid bugs in path initialization. Should work better. Also includes TTimo's fixes to my code so it would work properly on Linux.
+     - RR2DO2's PCX loading patch for alphamaps. This bug was manifesting itself in the form of offset or incorrect samples being used on terrain entities.
+     - A ton of other minor little fixes here and there.
+ 
  28/1/2002
  
    TTimo
</pre>
<table border=0 width="100%">

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>1 file added</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/game_t.h</code></td>
  <td colspan=3><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/game_t.h?rev=1.1">1.1</a></td>
 </tr>

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>21 files modified</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>docs/developer/CHANGES</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.248">1.248</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.248&r2=text&tr2=1.249&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.249">1.249</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>setup/changelog.txt</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt?rev=1.11">1.11</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt.diff?r1=text&tr1=1.11&r2=text&tr2=1.12&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/changelog.txt?rev=1.12">1.12</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/common/imagelib.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/imagelib.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/brush.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c?rev=1.8">1.8</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/brush.c?rev=1.9">1.9</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/bsp.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.20">1.20</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c.diff?r1=text&tr1=1.20&r2=text&tr2=1.21&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.21">1.21</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/fog.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c?rev=1.7">1.7</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/fog.c?rev=1.8">1.8</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/light.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c?rev=1.14">1.14</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c.diff?r1=text&tr1=1.14&r2=text&tr2=1.15&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.c?rev=1.15">1.15</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/light.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h?rev=1.7">1.7</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light.h?rev=1.8">1.8</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/light_bounce.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c?rev=1.2">1.2</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c.diff?r1=text&tr1=1.2&r2=text&tr2=1.3&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_bounce.c?rev=1.3">1.3</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/light_trace.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/light_trace.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/lightmaps.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightmaps.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/lightv.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c?rev=1.15">1.15</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c.diff?r1=text&tr1=1.15&r2=text&tr2=1.16&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/lightv.c?rev=1.16">1.16</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/map.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c?rev=1.8">1.8</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/map.c?rev=1.9">1.9</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/misc_model.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c?rev=1.7">1.7</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/misc_model.c?rev=1.8">1.8</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/patch.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/patch.c?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/path_init.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.5">1.5</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/portals.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c?rev=1.8">1.8</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c.diff?r1=text&tr1=1.8&r2=text&tr2=1.9&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/portals.c?rev=1.9">1.9</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/qbsp.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h?rev=1.12">1.12</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h.diff?r1=text&tr1=1.12&r2=text&tr2=1.13&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/qbsp.h?rev=1.13">1.13</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/shaders.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c?rev=1.14">1.14</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c.diff?r1=text&tr1=1.14&r2=text&tr2=1.15&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/shaders.c?rev=1.15">1.15</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/surface.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c?rev=1.10">1.10</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c.diff?r1=text&tr1=1.10&r2=text&tr2=1.11&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/surface.c?rev=1.11">1.11</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/tjunction.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/tjunction.c?rev=1.7">1.7</a></td>
 </tr>

</table>

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