[Gtkradiant] misc_model modelscale key doesnt reflect changes in editor

Timothee Besset gtkradiant@zerowing.idsoftware.com
Mon, 21 Jan 2002 10:22:37 +0100


filed that in bugzilla, thanks for the report:
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=322

TTimo

On Sun, 20 Jan 2002 21:29:29 -0600
"Jeremiah Sypult" <js@mindgrid.net> wrote:

> There is a problem with scaling models in GTKRadiant 1.2.1 01202002...
> WolfRadiant, although unsupported, will show misc_models scaled
> appropriately. Loading up mp_beach and looking at the 'lander' (boat models)
> and displaying clip brushes will show that the common/clipweap brush
> func_group for the corresponding lander models is 1.5 times the size of the
> displayed misc_model for the lander. misc_models for the lander have a
> modelscale value of 1.5.
> 
> Also, loading up mp_beach in the latest nightly doesnt display all the game
> textures due to a lack of a proper shaderlist.txt file (the water texture is
> missing for example). Also many many models don't display their textures
> when any 'skinned' entity mode is on. Some display, but most don't -- and
> i've seen this in WolfRad as well... Missing textures or a PK3 problem?
> 
> My quick list so far.
> 
> .jer
> 
> 
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