[Gtkradiant] [Bug 297] New: fixes needed to .pid file check, console logging and preferences reset
Sat, 12 Jan 2002 13:51:12 -0600
Summary: fixes needed to .pid file check, console logging and
OS/Version: Windows 2000
<TTimo> what is still broken though, is the preferences reset, the console
logging and the .pid stuff
<TTimo> because of the changes in the startup procedure
<EvilTypeGuy> What's wrong with console logging?
<TTimo> this is going to make things difficult to debug when people report
<EvilTypeGuy> is that a prefs thing too?
<TTimo> well we often log the console to get people to send that back to us for
<TTimo> it is also useful to debug what happens when the editor starts and
there is no console yet
<leaf> okay, TTimo.
<TTimo> right now the console logging actually starts after the game selection
<TTimo> means we are missing the critical new code that loads globals prefs,
parses .game files and does the UI prompt
<TTimo> the othe related thing is .pid checking
<TTimo> we use a .pid file to catch when an editor startup failed
<EvilTypeGuy> ya, I noticed it was kinda screwy
<TTimo> i.e. if it crashed or went to a fatal error before the user can get to
<TTimo> we need to have that .pid file working at global level (right now it
happens 'after' game select)
<TTimo> and also, if error happens during startup / game select, we prompt for
editing preferences .. which will crash since we don't have any prefs in this
<TTimo> I think I'll stick that in a new bug report
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