[Gtkradiant] [Bug 296] New MD3 code access violations.
Fri, 11 Jan 2002 20:52:42 -0600
------- Additional Comments From email@example.com 2002-01-11 20:52 -------
Hmm, I can't seem to reproduce this with the build I made of CVS trunk as of
Jan 11th, 8:24PM CST, make sure that that new modules are being installed into
the quake3/radiant/modules directory and that the map.dll is no longer in the
modules directory as well...
I've loaded several misc_model .md3's within view on q3dm7sample, drugh them
around changed their existing model, did a file->new map, loaded the same map
again, and a flush & reload textures and have been unable to reproduce this.
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Whoops! I have no idea!