[Gtkradiant] [Bug 724] New: All texture UVs inverted when importing ASE from BSP

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Tue, 31 Dec 2002 12:47:49 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=724

           Summary: All texture UVs inverted when importing ASE from BSP
           Product: GtkRadiant
           Version: 1.2
          Platform: All
        OS/Version: Windows 2000/XP
            Status: NEW
          Severity: normal
          Priority: P2
         Component: q3map2
        AssignedTo: ydnar@shaderlab.com
        ReportedBy: will@willihammes.com


All texture UVs are inverted when you convert a BSP with q3map2 to an ASE and 
import it into Max.