[Gtkradiant] [Bug 715] New: Cycle select (drill select) doesn't work properly with brush based entities
Sun, 08 Dec 2002 18:03:21 -0600
Summary: Cycle select (drill select) doesn't work properly with
brush based entities
When you have the following example situation:
And you would try to alt+shift cycle select through the three from the top, it
would most definately always get stuck at the terrain entity. Reason is because
of the way cycle select works, it looks at the last brush in the selected list
to see what was selected last in the cycle. Selecting entities with multiple
brushes caused that brush to be the last one in the entity, not the actual
brush that was selected. This patch fixes that.
Next to that, the patch stops brush based entities from being top selected in
2d. This way you can actually select brushes that are above terrain entities
etc in the 2d window.