[Gtkradiant] Realtime lighting approach issues.

Hydra gtkradiant@zerowing.idsoftware.com
Tue, 13 Aug 2002 04:36:57 +0100

> IMO-- Actually seeing the light being cast on surfaces isn't as important
as seeing where it's going to fall.

yes, most sensible thing i've heard anyone say on this subject..

Why not just draw 3d cones from the lights ?  how hard could that be to do ?