[Gtkradiant] Realtime lighting approach issues.

EvilTypeGuy gtkradiant@zerowing.idsoftware.com
05 Aug 2002 12:37:35 -0500

On Mon, 2002-08-05 at 12:26, ydnar wrote:
> Perhaps Bert Peers would be so kind as to lend us his BSP renderer source.
> I like UnrealEd's approach to the textured 3d view...it just draws the BSP. Any brushes/stuff that's changed get
> rendered as well, unlit.
> y

I have to admit, that's one thing that's always made me drool over
UnrealED is the realtime lighting previews...