[Gtkradiant] [Bug 192] New: No maps compile.

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 19 Sep 2001 21:56:24 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=192

           Summary: No maps compile.
           Product: GtkRadiant
           Version: 1.1-TA.1-nightly
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: ramses0@yahoo.com


Hi. GtkRadiant 1.1.1-RC under Debian GNU/Linux, Sep-18-2001 edition.

Simplest map possible, make a CSG-Hollow box, drop a player-start and a light,
BSP->Compile, and I get the following error.  This happens even when I use other
maps which were created and compiled successfully under old (1.1) radiant.

Checking for matching braces in the map file, it appears as though it goes: {
{[brush]}x6 } , then the following entities, not surrounded by any additional
braces.

// entity 1
{
"origin" "72 8 136"
"light" "300"
"classname" "light"
}
// entity 2
{
"origin" "-48 16 56"
"classname" "info_player_start"
}

................
Log of the console activity follows:
................

Map_SaveFile: /home/rames/.q3a/baseq3/maps/test.map
Saved.
Setting up
Listening...
=== running BSP command ===
 /usr/local/games/GtkRadiant-1.1.1-RC/q3map  -connect 127.0.0.1:39000 
-fs_basepath "/usr/local/games/quake3" "/home/rames/.q3a/baseq3/maps/test.map" 
Connected.
VFS Init: /home/rames/.q3a/baseq3/
VFS Init: /usr/local/games/quake3/baseq3/
---- q3map ----
entering scripts/shaderlist.txt
entering scripts/base_button.shader
entering scripts/base_door.shader
entering scripts/base_floor.shader
entering scripts/base_light.shader
entering scripts/base_object.shader
entering scripts/base_support.shader
entering scripts/base_trim.shader
entering scripts/base_wall.shader
entering scripts/common.shader
entering scripts/ctf.shader
entering scripts/gothic_block.shader
entering scripts/gothic_button.shader
entering scripts/gothic_door.shader
entering scripts/gothic_floor.shader
entering scripts/gothic_light.shader
entering scripts/gothic_trim.shader
entering scripts/gothic_wall.shader
entering scripts/liquids.shader
entering scripts/organics.shader
entering scripts/sfx.shader
entering scripts/skin.shader
entering scripts/skies.shader
Loading map file /usr/local/games/GtkRadiant-1.1.1-RC/.map
entering /usr/local/games/GtkRadiant-1.1.1-RC/.map
************ ERROR ************
ParseEntity: { not found, found <message on line 1072 - last entity was at:
<0.00, 0.00, 0.00>...
BSP child process exited, pid = 5927, exit status = 0
Run time was 0 hours, 0 minutes and 1 seconds



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