[Gtkradiant] [Bug 179] crash in q3map
Sat, 08 Sep 2001 19:02:16 -0500
------- Additional Comments From firstname.lastname@example.org 2001-09-08 19:02 -------
ok, i found the problem
it was because of a wrong configuration on my side, sorry
i installed the nightly build to quake3\gtkradiant-1.1.1-nightly and copied all
files to quake3\gtkradiant so the user2.qe4 in my quake3/baseq3/scripts
directory had the ...-1.1.1-nightly path as path to the q3map.
q3map then used quake3\gtkradiant-1.1.1-nightly as gamepath so i think that
caused the access violation. the vis and light ran correctly, but i just noticed
that the light process didn't find all my shaders because of the wrong gamepath.
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Whoops! I have no idea!