[Gtkradiant] [Bug 101] New: entities.def description of shootable buttons/doors is incorrect
Fri, 22 Jun 2001 03:36:47 -0500
Summary: entities.def description of shootable buttons/doors is
Both func_botton and func_door have a line that says 'health : if set to a non-
zero value, the button must be damaged by "health" amount of points to operate.'
This is not the way it works. Setting the health key on a button or door just
sets its "takedamage" flag to make it shootable. When the button/door is shot,
it is then activated regardless of the damage done or the value of the health
key (see G_Damage in g_combat.c).