[freespace2] audio/video out of sync?

Andreas andreas at netbank.com.br
Sun Apr 13 18:46:59 EDT 2003


On Sun, Apr 13, 2003 at 07:07:19PM -0300, Andreas wrote:
> On Sun, Apr 13, 2003 at 03:06:28PM -0400, Taylor Richards wrote:
> > instead.  Let me know if this works for you as well.  This patch should
> > fix the problem game wide since Sleep() is used in quite a few places.
> 
> First impression about this patch, audio somewhat breaks. It starts
> sounding like an old vinil record with lots of scratches.

Hmm, put that comment on hold, it's not happening anymore. I should better
retire testing games :)





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