[freespace2] audio/video out of sync?

Andreas andreas at netbank.com.br
Sun Apr 13 18:07:19 EDT 2003


On Sun, Apr 13, 2003 at 03:06:28PM -0400, Taylor Richards wrote:
> instead.  Let me know if this works for you as well.  This patch should
> fix the problem game wide since Sleep() is used in quite a few places.

First impression about this patch, audio somewhat breaks. It starts
sounding like an old vinil record with lots of scratches.

Will check the "bullet time" effect now.




More information about the freespace2 mailing list