FreeSpace 1
Taylor Richards
trichard at surfsouth.com
Mon Jul 15 13:17:09 EDT 2002
Does anyone think that it's worthwhile to try and get FS1 to work with
the FS2 engine? I think it's possible but not being a programmer I
don't have the ability to tell. I played with it yesterday and got FS1
to run but it won't parse the FS1 campaign/mission files correctly so
you can't actually play. I've figured out this much:
- It doesn't seem to load the .vp files correctly but I think it's just
that the locations changed and can be fixed though I haven't figured out
how to get the correct layout yet.
- The tables aren't parsed correctly but modifications to the FS2 tables
seems to work well.
- The mission files aren't parsed correctly but I'm guessing that the
source could be modified to deal with this or when/if Fred2 works just
open the FS1 missions and save them back out in FS2 format. A search on
Google reveals that this (the Fred2 part) is or at least should be
possible.
- The menus need a bit of work but it doesn't seem that hard to/for me
as I've gotten a couple to mostly work already.
Not being able to program limits what I'm able to do so advice would be
welcome as to where I should go from here or whether I should drop it
and go to something else. I ifdef'd the code so that FS2 and FS1 should
both work. I anyone wants the patch from what I've done let me know.
P.S. Has anyone tried to see if the Babylon5 mod for FS2 will work
under linux? I downloaded it but haven't had a chance to try yet.
Taylor
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