[freespace2] multiplayer.. works?
John Simmons
jsimmons at getsome.org
Fri Jul 5 11:49:37 EDT 2002
I'm just trying to get TCP network play working. I can't get it to compile
with the MULTIPLAYER_BETA_BUILD defined. Has anyone actually played a
multiplayer TCP/IP game?
John
On Fri, Jul 05, 2002 at 12:01:29AM -0400, zakk wrote:
> I believe PXO code was removed from the source release before they
> released it. (Right?)
> --
> -zakk
> zakk at timedoctor.org
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