[freespace2] nanosleep on OS X
tigital
tigital at mac.com
Tue Aug 13 00:57:18 EDT 2002
>
> > - nanosleep will be available with 10.2...until then there is a hack
>> around it, because apparently it is "kind of" available, just no
>> prototype...however, it's not as simple as adding a prototype to
>> whatever file ya need to use it in; there are also some structs and
>> definitions that need to be added to header files, but it's not clear
>> to me which ones! (here I'm referring to a post on the
>> darwin-development list)...
>>
>
>Can't you just use the standard hack (either wrapper arround 'usleep'
>or 'select' mimicking nanosleep).
>
>
>
>--
>-Monty Walls (mwalls at pollux.tzo.net)
>-
>- My opinions are my own, my employer doesn't own this account.
um,
...at this point, I think I'll just concentrate on getting the game
running, like it is on linux/unix/windo$e...then we'll see where the
mveplayer stuff is...for now, I'm just trying to catch up!
l8r,
jamie
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