[freespace2] nanosleep on OS X

tigital tigital at mac.com
Tue Aug 13 00:57:18 EDT 2002


>
>  > - nanosleep will be available with 10.2...until then there is a hack
>>  around it, because apparently it is "kind of" available, just no
>>  prototype...however, it's not as simple as adding a prototype to
>>  whatever file ya need to use it in; there are also some structs and
>>  definitions that need to be added to header files, but it's not clear
>>  to me which ones!  (here I'm referring to a post on the
>>  darwin-development list)...
>>
>
>Can't you just use the standard hack (either wrapper arround 'usleep'
>or 'select' mimicking nanosleep).
>
>
>
>--
>-Monty Walls (mwalls at pollux.tzo.net)
>-
>- My opinions are my own, my employer doesn't own this account.

um,

...at this point, I think I'll just concentrate on getting the game 
running, like it is on linux/unix/windo$e...then we'll see where the 
mveplayer stuff is...for now, I'm just trying to catch up!

l8r,
jamie



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