Hello,
<div><br></div><div>If there is a better medium for me to go about this I am very open to suggestions or assistance.</div><div><br></div><div>My issue at the moment is that I have a larger (~100 attendees) LAN coming up in 3 weeks. Part of this LAN is supposed to be CoD:MW3 on LAN.</div>
<div><br></div><div>Running pfSense and a Cisco SG-500 as my core infrastructure I can not get around this:</div><div><br></div><div><a href="http://pastebin.com/raw.php?i=h7zdrFmc">http://pastebin.com/raw.php?i=h7zdrFmc</a>
</div><div><br></div><div>I have UPnP turned on, but even still it always senses a strict NAT. Which really shouldn't even matter.....especially being that we want to have 3 - 4 CoD:MW3 servers running at the same time, and not Internet accessible at all.</div>
<div><br></div><div>Here is the config (very vanilla): <a href="http://pastebin.com/raw.php?i=uV6MJ03u">http://pastebin.com/raw.php?i=uV6MJ03u</a></div><div><br></div><div>Here is the start-up command: <a href="http://pastebin.com/raw.php?i=Z79nuL27">http://pastebin.com/raw.php?i=Z79nuL27</a></div>
<div><br></div><div>Seeing that the game and server have just recently been bumped from 1.9.444 to 1.9.448 I'm really hoping that this could be fixed on the game itself...as my current setup really isn't going to be easy to swap out hardware in order to make this happen. </div>
<div><br></div><div>Thanks in advance,</div><div><br></div><div>mianosm</div>