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Sorry, I'm not sure if I understand what you mean..<br>
the mod works fine with or without Ryan's patch, it's just that
query limiting gets disabled on the first map change/rotate, because
the mod uses "killserver;map mapname" to change the map.<br>
I've tested the killserver-command on a server without mod, started
a map again and query limiting is not functioning anymore. Also, no
console output when debug is enabled.<br>
<br>
Am 18.11.2011 11:19, schrieb Jay Vasallo:
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cite="mid:CA+BZNCUmc6McpaKJRHjjMEQ0UHUmQNSDnyDEkraY7p21QR-6BA@mail.gmail.com"
type="cite">
<pre wrap="">On Thu, Nov 17, 2011 at 8:57 AM, Tremolo4 <a class="moz-txt-link-rfc2396E" href="mailto:Tremolo4@gmx.net"><Tremolo4@gmx.net></a> wrote:
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<pre wrap="">Hi Ryan,
I think I found an issue with the query limiting patch.
The server command "killserver" puts the server into an idle state; no map
is running and the server doesn't answer queries. After starting a map
again with "map mapname" or "map_rotate" the query limiting does not
re-enable itself.
I've got a server running with a mod which uses "killserver" to change the
map (because bots aka testclients aren't working otherwise) so basically I
can't use the query limiting patch on that server.
If you have time, it would be really nice if you could look into this. :)
--Tremolo4
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If you use this mod on a server not using Ryan's patch, does it happen?
--jay
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