I have tried it, but our CoD4 server has close to no action, so I can't say it has been tested extensively. Atleast it has run for weeks without killing the server. And the server was used for attacks, but it looks like the throttling did its job nicely.<div>
<br clear="all">HÃ¥vard Pedersen<br><a href="http://fuzzy76.net/">http://fuzzy76.net/</a><br><br><br>
<br><br><div class="gmail_quote">On Fri, Aug 19, 2011 at 07:26, Ryan C. Gordon <span dir="ltr"><<a href="mailto:icculus@icculus.org">icculus@icculus.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
But the few times I've been lurking around, I've seen no issues.<br>
No crash reported in logs either.<br>
</blockquote>
<br>
Good to hear, thank you.<br>
<br>
Last call, everyone; please try the hotfix! I'll package it up to become an official patch early next week, so if you have any concerns, please voice them soon.<br>
<br>
Thanks,<br>
--ryan.<br>
<br>
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</blockquote></div><br></div>