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<DIV><FONT face=Calibri>Have you tried changing the first map in the rotation to
another map?</FONT></DIV>
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<DIV style="font-color: black"><B>From:</B> <A title=gitman@gmail.com
href="mailto:gitman@gmail.com">Geoff Goas</A> </DIV>
<DIV><B>Sent:</B> Saturday, February 20, 2010 9:35 PM</DIV>
<DIV><B>To:</B> <A
title="mailto:cod@icculus.org CTRL + Click to follow link"
href="mailto:cod@icculus.org">Call of Duty server admin list.</A> </DIV>
<DIV><B>Subject:</B> [cod] CoDWAW - custom gametype issue</DIV></DIV></DIV>
<DIV><BR></DIV>I'm trying to setup a linux server for a custom gametype, lets
call it "rnd"<BR><BR>My map rotation is "gametype rnd map mp_rndmap1 map
mp_rndmap2"<BR><BR>When I start the server, it reports this in the
console:<BR><BR>Setting g_gametype: rnd.<BR>Setting map:
mp_rndmap1.<BR>g_gametype rnd is not a valid gametype, defaulting to dm<BR><BR
clear=all>At which point it loads the map in deathmatch. If I leave the server
running, then set g_gametype to "rnd" and do a map_rotate, it loads the next map
in the "rnd" gametype.<BR><BR>What would cause this behavior? Is it an issue
with my mod?<BR><BR>Thanks in advance<BR>-- <BR>Geoff Goas<BR>Network
Engineer<BR>
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