<div>Im wondering the same thing. The windows patch is just around 9 meg. So why the over 1 gig for Linux.</div>
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<div>Wizz<br><br></div>
<div class="gmail_quote">On Tue, Nov 24, 2009 at 3:49 PM, escapedturkey <span dir="ltr"><<a href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>></span> wrote:<br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">Out of curiosity, why is the Linux patch so huge?
<div class="im"><br><br><a href="mailto:stp@shooter-szene.de" target="_blank">stp@shooter-szene.de</a> wrote:<br></div>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">linux dedi files<br><a href="http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154" target="_blank">http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154</a> <<a href="http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154" target="_blank">http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154</a>>
<div class="im"><br> <a href="http://shooter-szene.4players.de/module-Downloads-display-lid-3515-ttitle-CoD_WaW_Linux_Server_v1.7.phtml" target="_blank">http://shooter-szene.4players.de/module-Downloads-display-lid-3515-ttitle-CoD_WaW_Linux_Server_v1.7.phtml</a><br>
1.7 patch<br><a href="http://callofduty.com/update/" target="_blank">http://callofduty.com/update/</a><br> <a href="http://shooter-szene.4players.de/module-Downloads-display-lid-3514-ttitle-CoDWaW_Patch_v1.7.phtml" target="_blank">http://shooter-szene.4players.de/module-Downloads-display-lid-3514-ttitle-CoDWaW_Patch_v1.7.phtml</a><br>
<br> ----- Original Message -----<br></div>
<div class="im"> *From:* Mike <mailto:<a href="mailto:mike@reidesign.com" target="_blank">mike@reidesign.com</a>><br> *To:* <a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a> <mailto:<a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a>><br>
*Sent:* Tuesday, November 24, 2009 9:34 PM<br> *Subject:* [cod] CoD5/ WaW 1.7 patch<br><br><br> The final release notes are as follows:<br><br> -Fixed an MP server crash exploit.<br> -Fixed a voice chat crash on systems with no default recording<br>
device selected.<br> -Fixed an issue causing erroneous duplicate qport errors.<br> -Server admins can disable team switching by setting<br> g_allow_teamchange to 0. Players will be restricted to Auto-Assign<br> in team-based gametypes.<br>
<br> Additionally, the Linux 1.7 dedicated server will include:<br><br> - Fixes impure server warnings for custom maps.<br> - Fixes HTTP redirect for custom maps.<br><br> ------------------------------------------------------------------------<br>
<br> _______________________________________________<br> cod mailing list<br> <a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a><br> <a href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
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