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<DIV><FONT size=2 face=Arial>Agreed Wizz</FONT></DIV>
<DIV><FONT size=2 face=Arial></FONT> </DIV>
<DIV><FONT size=2 face=Arial>~Joker</FONT></DIV>
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style="BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: 0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="FONT: 10pt arial; BACKGROUND: #e4e4e4; font-color: black"><B>From:</B>
<A title=wizz220@gmail.com href="mailto:wizz220@gmail.com">Seth Sauls</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">Call of Duty server admin list.</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, November 04, 2009 7:53
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] COD6 Dev
Interview</DIV>
<DIV><BR></DIV>
<DIV>How about this one, I LMAO so hard I had tears ......</DIV>
<DIV> </DIV>
<DIV>02:44 ViperVenom<BR>What was the inspiration behind the AC-130, Throwing
knives, 3rd person and such? Did looking at some of the Cod4 Mods influence
any of these?<BR><BR>02:44 Ryan-IW<BR>The inspiration behind so many
inclusions to MW2's MP was basically the fun factor. We'll look at something
we did in the past and say "Wouldn't it be fun if we *insert blank here*".
With MW2 we had the chance to do a lot of just that. We implemented things
that at first were very experimental and unbalanced, but through time and
hours and weeks of testing and balancing, we came out with something
amazing</DIV>
<DIV> </DIV>
<DIV>What a joke, IW didnt impliment crap, it was the modders and mappers who
did the implimenting since way back in CoD days.</DIV>
<DIV> </DIV>
<DIV>Wizz<BR><BR></DIV>
<DIV class=gmail_quote>On Wed, Nov 4, 2009 at 10:30 AM, Marc.B <SPAN
dir=ltr><<A
href="mailto:vg.hawks@gmail.com">vg.hawks@gmail.com</A>></SPAN> wrote:<BR>
<BLOCKQUOTE
style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex"
class=gmail_quote>Hey,<BR><BR>For those who missed it:<BR><A
href="http://forums.bestbuy.com/t5/Gaming/Call-of-Duty-Modern-Warfare-2-Live-Chat-Session-Transcript/td-p/67692"
target=_blank>http://forums.bestbuy.com/t5/Gaming/Call-of-Duty-Modern-Warfare-2-Live-Chat-Session-Transcript/td-p/67692</A><BR><BR>Here
is just a few of the GOLD answers:<BR><BR>Question:<STRONG><FONT
size=2><FONT
face=arial,helvetica,sans-serif><BR></FONT></FONT></STRONG><FONT size=2
face=arial,helvetica,sans-serif><STRONG></STRONG>What kinds of pings did you
get during your IWNet testing and what do you say is an acceptable
ping?<BR><BR>Answer<BR><STRONG>Mackey-IW</STRONG>: I've been playing mainly
with around 100ms ping and it was great.<BR><BR><BR>100ms ping ! What a joke
! And they don't even see that as a problem... Have these guy ever played
online ?<BR><BR><BR>Here is another GOLD one:<BR></FONT><FONT size=2
face=arial,helvetica,sans-serif><STRONG><BR>Question:</STRONG> <BR>Will the
private multiplayer matches for the pc be run as a p2p connections or are
they run via the IWnet?</FONT><BR><BR>Answer:<BR><FONT size=2
face=arial,helvetica,sans-serif><STRONG>Mackey-IW</STRONG>: IWNet matches
players together based on several factors including ping and skill. After
players are matched, the most suitable host is determined. That player hosts
until they quit, at which time hosting responsibilities will normally
migrate to another player without interrupting the match.<BR><BR>LMAO
!<BR><BR><BR>I can't believe those answer... it's just amazing if not
dramatic...<BR><BR>Cheers,<BR><BR>Marc.<BR></FONT><FONT size=2
face=arial,helvetica,sans-serif><BR></FONT><BR>_______________________________________________<BR>cod
mailing list<BR><A href="mailto:cod@icculus.org">cod@icculus.org</A><BR><A
href="http://icculus.org/mailman/listinfo/cod"
target=_blank>http://icculus.org/mailman/listinfo/cod</A><BR><BR></BLOCKQUOTE></DIV><BR>
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Date: 11/04/09 07:37:00<BR></BLOCKQUOTE></BODY></HTML>