Problem with the source engine is its not so good at making a game like CoD, of all the mods i've played to date the only one that had potential imo was Insurgency. Which although fun, didnt come close to the gameplay of CoD<br>
<br>I just dont think the source engine is cut out for a game like cod. come to think of it though, i cant think of anything that is...<br><br>One of the gripes i have with the system they intend on using is, if the matchmaking system always puts you against people at your skill level, how is a player meant to progress? i've always found the best way to improve is to be subjected to repeated raping. If IWNet dumps you with players on your level, you just wont improve.<br>
<br>It says its done on "skill level". How is a skill level determined? Average KD ratio? if thats the case, players will be flying up and down the skill rankings every time they have a bad/good day. If a player is doing particularly well on a certain day, their KD ratio would increase. But the next day, if they're back to 'normal' levels, they'll be way out of their depth. Or vice versa. quite easy to have a bad day, and then find yourself on a server with people way below your actual skill rating.<br>
<br>"The biggest benefit of using IWnet by far is the fact that you don’t
have to worry about joining a server full of aim-bots, wallhacks, or
cheaters. Or relying on the server admin of the server to constantly be
monitoring, banning, and policing it."<br><br>Yeah, thats great until theres an admin that isnt 100% clued up on banning people, and theres a guy on the server who's name is changing every two seconds. Its going to be no different than a CoD4 server in reality.<br>
<br>Surely the better way to get rid of cheating would be to seal up all the holes that allow these hacks to be created in the first place?<br><br><div class="gmail_quote">2009/10/20 Joker{eXtreme+} <span dir="ltr"><<a href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</a>></span><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Another post by Bowling<br>
<a href="http://www.fourzerotwo.com/?p=745" target="_blank">http://www.fourzerotwo.com/?p=745</a><br>
<br>
~Joker<br>
<br>
<br>
----- Original Message ----- From: "escapedturkey" <<a href="mailto:escapedturkey@escapedturkey.com" target="_blank">escapedturkey@escapedturkey.com</a>><div class="im"><br>
To: "Call of Duty server admin list." <<a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a>><br></div>
Sent: Tuesday, October 20, 2009 11:06 AM<div><div></div><div class="h5"><br>
Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC<br>
<br>
<br>
Best thing to do is start with the mod makers in that first interview.<br>
Have them get together with a single purpose "make or mod an alternative".<br>
<br>
Valve offers great support:<br>
<br>
<a href="http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology" target="_blank">http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology</a><br>
<br>
:)<br>
<br>
Bong-Master wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
broken record Lmfto no just a long record lol any how, how & were do you<br>
start ?<br>
--------------------------------------------------<br>
From: "escapedturkey" <<a href="mailto:escapedturkey@escapedturkey.com" target="_blank">escapedturkey@escapedturkey.com</a>><br>
Sent: Tuesday, October 20, 2009 6:55 PM<br>
To: "Call of Duty server admin list." <<a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a>><br>
Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC<br>
<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Exactly. I don't see why this can't be done via the Source engine or<br>
other means. All the weapons, game play, and such can be replicated.<br>
<br>
Valve shows a lot of support, has VAC, dedicated Linux binares, etc.<br>
<br>
Anyhow, I am sounding like a broken record. :)<br>
<br>
Hannu Kumpeli wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Lets put the money together from the 100,000+ signatures and let some<br>
company make us the game we want with DEDI SUPPORT :D<br>
<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Let's go open-source or Source engine! :)<br>
<br>
As I listened to the interview most of the people talking were<br>
modders. Can't they all come together and do a Source mod or open<br>
source project?<br>
<br>
I'm sure a Source engine mod would work quite well.<br>
<br>
Source and open-source aren't the same, for anyone confused. :)<br>
<br>
Joker{eXtreme+} wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Confirmation that they are still NOT going to put in Dedi Server<br>
support.<br>
<br>
I'm done. Thank you all and have a good life.<br>
<br>
~Joker<br>
<br>
<br>
----- Original Message ----- From: "Einar S. Idsø"<br>
<<a href="mailto:einar.cod@norsk-esport.no" target="_blank">einar.cod@norsk-esport.no</a>><br>
To: "Call of Duty server admin list." <<a href="mailto:cod@icculus.org" target="_blank">cod@icculus.org</a>><br>
Sent: Tuesday, October 20, 2009 10:32 AM<br>
Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC<br>
<br>
<br>
Just out: Official Infinity Ward response to #MW2 PC players<br>
<a href="http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx" target="_blank">http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx</a><br>
<br>
<br>
Cheers,<br>
Einar<br>
<br>
On Tue, Oct 20, 2009 at 3:12 PM, escapedturkey<br>
<<a href="mailto:escapedturkey@escapedturkey.com" target="_blank">escapedturkey@escapedturkey.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Wouldn't it best to offer both?<br>
<br>
IW.net and dedicated servers as an option?<br>
<br>
That way they can see by the statistics which is the preferred<br>
mode of game<br>
play.<br>
<br>
Schlup wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Yes fake, was there really any doubt?<br>
<br>
-----Original Message-----<br>
From: Mavrick [mailto:<a href="mailto:mavrick.master@gmail.com" target="_blank">mavrick.master@gmail.com</a>] Sent: Tuesday,<br>
October 20,<br>
2009 7:42 AM<br>
To: Call of Duty server admin list.<br>
Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC<br>
<br>
<br>
<a href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E" target="_blank">http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</a><br>
<br>
<br>
fake?<br>
<br>
Richard GrosJean wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
120k signatures to go until it reaches the famed Starcraft 2 LAN<br>
petition<br>
status.<br>
<br>
On Tue, Oct 20, 2009 at 8:21 AM, Mavrick Master<br>
<<a href="mailto:mavrick.master@gmail.com" target="_blank">mavrick.master@gmail.com</a><br>
<mailto:<a href="mailto:mavrick.master@gmail.com" target="_blank">mavrick.master@gmail.com</a>>> wrote:<br>
<br>
84884 Total Signatures and counting...<br>
<br>
**grabs another popcorn**<br>
<br>
------------------------------------------------------------------------<br>
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