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<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>Sounds like a plan, count me in....<o:p></o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'><o:p> </o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>Regards<o:p></o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'><o:p> </o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>Steve<o:p></o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>[ACS] Cobra<o:p></o:p></span></p>
<p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'><o:p> </o:p></span></p>
<div style='border:none;border-top:solid #B5C4DF 1.0pt;padding:3.0pt 0cm 0cm 0cm'>
<p class=MsoNormal><b><span lang=EN-US style='font-size:10.0pt;font-family:
"Tahoma","sans-serif"'>From:</span></b><span lang=EN-US style='font-size:10.0pt;
font-family:"Tahoma","sans-serif"'> Seth Sauls [mailto:wizz220@gmail.com] <br>
<b>Sent:</b> 20 October 2009 20:28<br>
<b>To:</b> Call of Duty server admin list.<br>
<b>Subject:</b> Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC<o:p></o:p></span></p>
</div>
<p class=MsoNormal><o:p> </o:p></p>
<div>
<p class=MsoNormal>I say that a group of community modders and mappers gets
together and starts a "source" mod. Call it MW2:Source or
something like that.<o:p></o:p></p>
</div>
<div>
<p class=MsoNormal> <o:p></o:p></p>
</div>
<div>
<p class=MsoNormal>Make it badass and build it off the source engine.
Make the maps exactly like in MW2, models and all. Then for a map pack
make the stock cod4 maps/models and so on.<o:p></o:p></p>
</div>
<div>
<p class=MsoNormal> <o:p></o:p></p>
</div>
<div>
<p class=MsoNormal>What do you all say....<o:p></o:p></p>
</div>
<div>
<p class=MsoNormal> <o:p></o:p></p>
</div>
<div>
<p class=MsoNormal style='margin-bottom:12.0pt'>Wizz<o:p></o:p></p>
</div>
<div>
<p class=MsoNormal>On Tue, Oct 20, 2009 at 3:20 PM, Josh Luthman <<a
href="mailto:iam8up@gmail.com">iam8up@gmail.com</a>> wrote:<o:p></o:p></p>
<p class=MsoNormal>Did anyone think that maybe they're trying to take away Halo
3 players?<br>
<br>
On 10/20/09, Lars Vik <<a href="mailto:lars@3056.net">lars@3056.net</a>>
wrote:<br>
> Hi,<br>
><br>
> I have both xbox 360 and PS3, but use the consoles mainly for ...well...<br>
> console games. Like racing games, Rockband etc. But is it really<br>
> possible to play FPS on console? I have tried misc FPS demos and so on,<br>
> but I find it hopeless. Clearly, if the majority of CoD players are on<br>
> console, i must have missed something? I.e. can you get keyboard/mouse<br>
> to xbox 360? They aren't seriously using the hand controller/joystick?<br>
><br>
> I am also a bit surprised IW are selling more of a FPS game to console<br>
> than to PC. I can't help but thing that I am getting old or something<br>
> like that. That I am out of the loop so to speak.<br>
><br>
> Hmmm....<br>
><br>
> John Kennington wrote:<br>
>> There was a group of modders that tried that and succeeded, somewhat.<br>
>> Red Oktober is a mod and is a decent game, however it is far to<br>
>> realistic for the casual player.<br>
>><br>
>> John<br>
>><br>
>> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey<br>
>> <<a href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>>>
wrote:<br>
>><br>
>> Tough to say. I think the mod community, if combining
forces, can<br>
>> make any game engine or mod run better, faster, and more
fun.<br>
>> Faith in the community. For open-source, my vote goes
to:<br>
>> <a href="http://xreal-project.net/" target="_blank">http://xreal-project.net</a>
-- based on IOQuake3.<br>
>><br>
>> However, even IOQuake3 will do:<br>
>><br>
>> <a href="http://ioquake3.org/" target="_blank">http://ioquake3.org</a><br>
>><br>
>> Enuff of my rambling ...<br>
>><br>
>> Martin H wrote:<br>
>><br>
>> Problem with the source engine is its not
so good at making a<br>
>> game like CoD, of all the mods i've played
to date the only<br>
>> one that had potential imo was Insurgency.
Which although fun,<br>
>> didnt come close to the gameplay of CoD<br>
>><br>
>> I just dont think the source engine is cut
out for a game like<br>
>> cod. come to think of it though, i cant
think of anything that<br>
>> is...<br>
>><br>
>> One of the gripes i have with the system
they intend on using<br>
>> is, if the matchmaking system always puts
you against people<br>
>> at your skill level, how is a player meant
to progress? i've<br>
>> always found the best way to improve is to
be subjected to<br>
>> repeated raping. If IWNet dumps you with
players on your<br>
>> level, you just wont improve.<br>
>><br>
>> It says its done on "skill
level". How is a skill level<br>
>> determined? Average KD ratio? if thats the
case, players will<br>
>> be flying up and down the skill rankings
every time they have<br>
>> a bad/good day. If a player is doing
particularly well on a<br>
>> certain day, their KD ratio would
increase. But the next day,<br>
>> if they're back to 'normal' levels,
they'll be way out of<br>
>> their depth. Or vice versa. quite easy to
have a bad day, and<br>
>> then find yourself on a server with people
way below your<br>
>> actual skill rating.<br>
>><br>
>> "The biggest benefit of using IWnet
by far is the fact that<br>
>> you don’t have to worry about joining a
server full of<br>
>> aim-bots, wallhacks, or cheaters. Or
relying on the server<br>
>> admin of the server to constantly be
monitoring, banning, and<br>
>> policing it."<br>
>><br>
>> Yeah, thats great until theres an admin
that isnt 100% clued<br>
>> up on banning people, and theres a guy on
the server who's<br>
>> name is changing every two seconds. Its
going to be no<br>
>> different than a CoD4 server in reality.<br>
>><br>
>> Surely the better way to get rid of
cheating would be to seal<br>
>> up all the holes that allow these hacks to
be created in the<br>
>> first place?<br>
>><br>
>> 2009/10/20 Joker{eXtreme+} <<a
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</a><br>
>> <mailto:<a
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</a>> <mailto:<a
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</a><br>
>> <mailto:<a
href="mailto:joker@mycallofduty.com">joker@mycallofduty.com</a>>>><br>
>><br>
>><br>
>> Another post by Bowling<br>
>> <a
href="http://www.fourzerotwo.com/?p=745" target="_blank">http://www.fourzerotwo.com/?p=745</a><br>
>><br>
>> ~Joker<br>
>><br>
>><br>
>> ----- Original Message -----
From: "escapedturkey"<br>
>> <<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>>>><br>
>><br>
>><br>
>> To: "Call of Duty server
admin list." <<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>>>><br>
>><br>
>> Sent: Tuesday, October 20,
2009 11:06 AM<br>
>><br>
>> Subject: Re: [cod] Sorry have
to vent, Modern Warfare 2 on<br>
>> the PC<br>
>><br>
>><br>
>> Best thing to do is start
with the mod makers in that first<br>
>> interview.<br>
>> Have them get together with a
single purpose "make or mod an<br>
>> alternative".<br>
>><br>
>> Valve offers great support:<br>
>><br>
>><br>
>><br>
>> <a
href="http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology"
target="_blank">http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology</a><br>
>><br>
>> :)<br>
>><br>
>> Bong-Master wrote:<br>
>><br>
>> broken record
Lmfto no just a long record lol any how,<br>
>> how &<br>
>> were do you<br>
>> start ?<br>
>>
--------------------------------------------------<br>
>> From:
"escapedturkey" <<a href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>>>><br>
>><br>
>> Sent: Tuesday,
October 20, 2009 6:55 PM<br>
>> To: "Call
of Duty server admin list." <<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>>>><br>
>><br>
>> Subject: Re:
[cod] Sorry have to vent, Modern Warfare 2<br>
>> on the PC<br>
>><br>
>>
Exactly. I don't see why this can't be done via the<br>
>> Source<br>
>>
engine or<br>
>>
other means. All the weapons, game play, and such<br>
>> can be<br>
>>
replicated.<br>
>><br>
>>
Valve shows a lot of support, has VAC, dedicated Linux<br>
>>
binares, etc.<br>
>><br>
>>
Anyhow, I am sounding like a broken record. :)<br>
>><br>
>>
Hannu Kumpeli wrote:<br>
>><br>
>>
Lets put the money together from the 100,000+<br>
>> signatures<br>
>>
and let some<br>
>>
company make us the game we want with DEDI<br>
>> SUPPORT :D<br>
>><br>
>>
Let's go open-source or Source engine! :)<br>
>><br>
>>
As I listened to the interview most of the<br>
>> people<br>
>>
talking were<br>
>>
modders. Can't they all come together and do a<br>
>>
Source mod or open<br>
>>
source project?<br>
>><br>
>>
I'm sure a Source engine mod would work<br>
>> quite well.<br>
>><br>
>>
Source and open-source aren't the same, for<br>
>> anyone<br>
>>
confused. :)<br>
>><br>
>>
Joker{eXtreme+} wrote:<br>
>><br>
>>
Confirmation that they are still NOT<br>
>> going to<br>
>>
put in Dedi Server<br>
>>
support.<br>
>><br>
>>
I'm done. Thank you all and have
a<br>
>> good life.<br>
>><br>
>>
~Joker<br>
>><br>
>><br>
>>
----- Original Message ----- From:<br>
>> "Einar S. Idsø"<br>
>>
<<a
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</a><br>
>> <mailto:<a
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</a>><br>
>>
<mailto:<a
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</a><br>
>> <mailto:<a
href="mailto:einar.cod@norsk-esport.no">einar.cod@norsk-esport.no</a>>>><br>
>><br>
>>
To: "Call of Duty server admin
list."<br>
>>
<<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>>><br>
>><br>
>>
Sent: Tuesday, October 20, 2009 10:32 AM<br>
>>
Subject: Re: [cod] Sorry have to vent,<br>
>> Modern<br>
>>
Warfare 2 on the PC<br>
>><br>
>><br>
>>
Just out: Official Infinity Ward<br>
>> response to<br>
>>
#MW2 PC players<br>
>><br>
>><br>
>> <a
href="http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx"
target="_blank">http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx</a><br>
>><br>
>><br>
>>
Cheers,<br>
>>
Einar<br>
>><br>
>>
On Tue, Oct 20, 2009 at 3:12 PM,<br>
>> escapedturkey<br>
>>
<<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>><br>
>>
<mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a><br>
>> <mailto:<a
href="mailto:escapedturkey@escapedturkey.com">escapedturkey@escapedturkey.com</a>>>>
wrote:<br>
>><br>
>>
Wouldn't it best to
offer both?<br>
>><br>
>>
IW.net and dedicated
servers as an<br>
>> option?<br>
>><br>
>>
That way they can see by
the statistics<br>
>>
which is the preferred<br>
>>
mode of game<br>
>>
play.<br>
>><br>
>>
Schlup wrote:<br>
>><br>
>>
Yes fake,
was there really any<br>
>> doubt?<br>
>><br>
>>
-----Original Message-----<br>
>>
From:
Mavrick<br>
>><br>
>> [mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>><br>
>><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>>>]
Sent:<br>
>>
Tuesday,<br>
>>
October
20,<br>
>>
2009 7:42
AM<br>
>>
To: Call
of Duty server admin list.<br>
>>
Subject:
Re: [cod] Sorry have<br>
>> to vent,<br>
>>
Modern
Warfare 2 on the PC<br>
>><br>
>><br>
>><br>
>><br>
>> <a
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target="_blank">http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</a><br>
>><br>
>> <<a
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target="_blank">http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</a>><br>
>><br>
>><br>
>> <<a
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target="_blank">http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</a><br>
>><br>
>> <<a
href="http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E"
target="_blank">http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E</a>>><br>
>><br>
>><br>
>>
fake?<br>
>><br>
>>
Richard
GrosJean wrote:<br>
>><br>
>>
120k signatures to go until it<br>
>>
reaches the famed Starcraft<br>
>> 2 LAN<br>
>>
petition<br>
>>
status.<br>
>><br>
>>
On Tue, Oct 20, 2009 at<br>
>> 8:21 AM,<br>
>>
Mavrick Master<br>
>>
<<a href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>><br>
>><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>>><br>
>><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>><br>
>><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a><br>
>> <mailto:<a
href="mailto:mavrick.master@gmail.com">mavrick.master@gmail.com</a>>>>><br>
>>
wrote:<br>
>><br>
>>
84884 Total Signatures and<br>
>> counting...<br>
>><br>
>>
**grabs another popcorn**<br>
>><br>
>><br>
>><br>
>>
------------------------------------------------------------------------<br>
>><br>
>><br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>>
<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod
mailing list<br>
>>
<a
href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod
mailing list<br>
>>
<a
href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>>
<a
href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>>
<a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>> _______________________________________________<br>
>>
cod mailing list<br>
>>
<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>>
<a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>><br>
>><br>
>>
--------------------------------------------------------------------------------<br>
>><br>
>><br>
>><br>
>><br>
>><br>
>>
No virus found in this incoming
message.<br>
>>
Checked by AVG - <a
href="http://www.avg.com/" target="_blank">www.avg.com</a><br>
>> <<a href="http://www.avg.com/"
target="_blank">http://www.avg.com</a>> <<a href="http://www.avg.com/"
target="_blank">http://www.avg.com</a>><br>
>><br>
>>
Version: 8.5.422 / Virus Database:<br>
>>
270.14.23/2448 - Release Date:<br>
>>
10/20/09 10:43:00<br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>>
<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>>
<a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>>
<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>>
<a href="http://icculus.org/mailman/listinfo/cod"
target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>>
<a href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>>
<a href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>>
_______________________________________________<br>
>>
cod mailing list<br>
>> <a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>>
_______________________________________________<br>
>> cod mailing
list<br>
>> <a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>>
_______________________________________________<br>
>> cod mailing list<br>
>> <a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>><br>
>><br>
>>
--------------------------------------------------------------------------------<br>
>><br>
>><br>
>><br>
>><br>
>> No virus found in this
incoming message.<br>
>> Checked by AVG - <a
href="http://www.avg.com/" target="_blank">www.avg.com</a> <<a
href="http://www.avg.com/" target="_blank">http://www.avg.com</a>><br>
>> <<a href="http://www.avg.com/"
target="_blank">http://www.avg.com</a>><br>
>><br>
>> Version: 8.5.422 / Virus
Database: 270.14.23/2448 - Release<br>
>> Date:<br>
>> 10/20/09 10:43:00<br>
>><br>
>>
_______________________________________________<br>
>> cod mailing list<br>
>> <a
href="mailto:cod@icculus.org">cod@icculus.org</a> <mailto:<a
href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>>><br>
>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>><br>
>><br>
>>
------------------------------------------------------------------------<br>
>><br>
>>
_______________________________________________<br>
>> cod mailing list<br>
>> <a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <a
href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>> _______________________________________________<br>
>> cod mailing list<br>
>> <a href="mailto:cod@icculus.org">cod@icculus.org</a>
<mailto:<a href="mailto:cod@icculus.org">cod@icculus.org</a>><br>
>> <a href="http://icculus.org/mailman/listinfo/cod"
target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
>><br>
>><br>
>><br>
>> --<br>
>> No matter how fast light travels it finds the darkness has always got<br>
>> there first, and is waiting for it. -- (Terry Pratchett, Reaper Man)<br>
>> ------------------------------------------------------------------------<br>
>><br>
>> _______________________________________________<br>
>> cod mailing list<br>
>> <a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
>> <a href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
>><br>
> _______________________________________________<br>
> cod mailing list<br>
> <a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
> <a href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><br>
><br>
<br>
<br>
--<br>
Josh Luthman<br>
<br>
A patch in time saves kill -9<br>
-<a href="http://www.tuxmaniac.com/" target="_blank">http://www.tuxmaniac.com</a><br>
_______________________________________________<br>
cod mailing list<br>
<a href="mailto:cod@icculus.org">cod@icculus.org</a><br>
<a href="http://icculus.org/mailman/listinfo/cod" target="_blank">http://icculus.org/mailman/listinfo/cod</a><o:p></o:p></p>
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