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<font face="Helvetica, Arial, sans-serif">Here another mirror. UK
Hosted 100mbit<br>
<a
href="http://ufo-st.frrsh.co.uk/cod5/codwaw-lnxded-1.2-02082009.tar.bz2">http://ufo-st.frrsh.co.uk/cod5/codwaw-lnxded-1.2-02082009.tar.bz2</a><br>
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<p> Kind Regards<br>
Ollie C.<br>
Frrsh </p>
<p> Sales:<br>
Email: <a href="mailto:sales@frrsh.co.uk">sales@frrsh.co.uk</a><br>
</p>
<p> Support:<br>
Email: <a href="mailto:support@frrsh.co.uk">support@frrsh.co.uk</a><br>
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<br>
<br>
Albert Attias wrote:
<blockquote cite="mid:499F4137.1010805@spritian.com" type="cite">Here's
my mirror:
<br>
<br>
<a class="moz-txt-link-freetext" href="http://www.epicfailz.net/codwaw-lnxded-1.2-02082009.tar.bz2">http://www.epicfailz.net/codwaw-lnxded-1.2-02082009.tar.bz2</a>
<br>
<br>
Joker{eXtreme+} wrote:
<br>
<blockquote type="cite">Here we go guys and gals
<br>
<br>
**UNTESTED** Please for the love of god dont shoot me if something is
wrong *LOL*
<br>
<br>
Download here:
<br>
<br>
Clanwarz download -- FAST -- Thanks Jay
<br>
<a class="moz-txt-link-freetext" href="http://67.19.173.163/linux/codwaw-lnxded-1.2-02082009.tar.bz2">http://67.19.173.163/linux/codwaw-lnxded-1.2-02082009.tar.bz2</a>
<br>
<br>
<a class="moz-txt-link-freetext" href="http://www.1pst.com/codww/linux/codwaw-lnxded-1.2-02082009.tar.bz2">http://www.1pst.com/codww/linux/codwaw-lnxded-1.2-02082009.tar.bz2</a>
<br>
<br>
<a class="moz-txt-link-freetext" href="http://extreme.planetcallofduty.gamespy.com/codww/linux/codwaw-lnxded-1.2-02082009.tar.bz2">http://extreme.planetcallofduty.gamespy.com/codww/linux/codwaw-lnxded-1.2-02082009.tar.bz2</a>
<br>
<br>
~Joker
<br>
<br>
----- Original Message ----- From: "James Landi" <a class="moz-txt-link-rfc2396E" href="mailto:jim@landi.net"><jim@landi.net></a>
<br>
To: <a class="moz-txt-link-rfc2396E" href="mailto:cod@icculus.org"><cod@icculus.org></a>
<br>
Sent: Friday, February 20, 2009 3:36 PM
<br>
Subject: [cod] CoD:World at War 1.2 Linux bits
<br>
<br>
<br>
<blockquote type="cite">Joker is uploading the files as I write
this and will have his usual
<br>
fast mirrors up ASAP.
<br>
<br>
I wanted to pass along the readme and file size
<br>
<br>
File is 415.9MB
<br>
<br>
Readme:
<br>
<br>
Call Of Duty: World at War(tm)
<br>
Linux Multiplayer Server Code
<br>
Version 1.2
<br>
Readme
<br>
Last update: 2009-02-08
<br>
=============================
<br>
<br>
!! IMPORTANT !!
<br>
Call of Duty: World at War(tm) Linux Server is NOT SUPPORTED by
<br>
Activision(r)
<br>
Customer Support. Please do not call with any questions related to this
<br>
free
<br>
beta product. There are other channels to aid you listed at the bottom
<br>
of this
<br>
document.
<br>
<br>
===============================================
<br>
<br>
TABLE OF CONTENTS
<br>
<br>
1. Introduction
<br>
2. Installation From Scratch
<br>
3. Note for localized versions of the game
<br>
4. Support Channels
<br>
5. FreeBSD Note
<br>
<br>
===============================================
<br>
<br>
<br>
1. Introduction
<br>
<br>
This document explains how to install the Call of Duty: World at
War(tm)
<br>
Linux server version 1.2. Installation from scratch and upgrading an
<br>
existing
<br>
installation are both covered.
<br>
<br>
Usage is very similar to other Call of Duty(tm) titles ... many
<br>
of the console commands, command lines, and cvars are identical, so if
you
<br>
are comfortable maintaining dedicated servers for those games, you will
<br>
find
<br>
this process familiar.
<br>
<br>
MOD USERS: PLEASE READ...
<br>
It is recommended that any user modifications that have been
<br>
installed to the Call of Duty: World at War(tm) directory be removed
<br>
before
<br>
installing this package. These modifications are not supported
<br>
by Activision(r) and may not be compatible with some of the new
<br>
features that are included. When installing or upgrading a server,
<br>
if problems or unexpected behavior arise, your first step in
<br>
troubleshooting should be to do a clean install with the original
<br>
data files.
<br>
<br>
2. Installation From Scratch
<br>
<br>
- Get the retail Call of Duty: World at War(tm) disc(s) (there may be
<br>
multiple discs depending on what edition of the game you have
<br>
obtained, or
<br>
perhaps a single DVD-ROM disc). You may also use the data files from
<br>
a copy
<br>
of the game purchased via Steam(tm).
<br>
- Install the game on Windows.
<br>
- Copy the installed game to your Linux system. Final installation size
is
<br>
around 6.8 gigabytes.
<br>
- Please make sure you transfer the data as BINARY and not TEXT or
ASCII if
<br>
you use the FTP protocol to upload the files!
<br>
- Unpack this archive in the root of the newly-copied tree, so
<br>
"codwaw_lnxded" is in the same directory as "localization.txt".
<br>
Unlike the
<br>
original Call of Duty(tm), there are not seperate .so files like
<br>
"game.mp.i386.so", so don't be concerned when you don't see them.
<br>
Files such as main/iw_12.iwd need to go into the correct
subdirectories;
<br>
make sure they don't lose the path information and all copy into the
base
<br>
directory!
<br>
<br>
- OPTIONAL: Install PunkBuster:
<br>
<br>
mkdir -p ~/.codwaw
<br>
./pbsetup.run -e
<br>
./pbsetup.run --add-game=waw --add-game-path=~/.codwaw
<br>
./pbsetup.run -u
<br>
<br>
You will need to agree to the PunkBuster license before you may
<br>
install it.
<br>
This will download the latest version of the Punkbuster software to
your
<br>
Linux server, so you need an Internet connection.
<br>
<br>
- Now, run the server:
<br>
cd /where/i/copied/codwaw
<br>
./codwaw_lnxded
<br>
<br>
- When you see "--- Common Initialization Complete ---", the game
<br>
server has started, but you need to start a map before the server
will
<br>
accept connections. At this point, type:
<br>
<br>
map mp_castle
<br>
<br>
("mp_castle" being a given map's name).
<br>
<br>
- Now you should see your server in the in-game browser. You will now
<br>
want to
<br>
customize your server, including writing config files and command
lines
<br>
that don't require human interaction, but that is beyond the scope of
<br>
this
<br>
document.
<br>
<br>
<br>
3. Note for localized versions of the game
<br>
<br>
If you have a copy of the game that does not include the English
<br>
translations,
<br>
you will need to explicitly set the game's language or the server will
not
<br>
be able to find its data files. If you have, for example, the French
data
<br>
files, you must add this to your server's command line:
<br>
<br>
./codwaw_lnxded +set loc_language 1
<br>
<br>
This is a list of values for various languages. English installations
can
<br>
ignore this.
<br>
<br>
English (default): +set loc_language 0
<br>
French: +set loc_language 1
<br>
German: +set loc_language 2
<br>
Italian: +set loc_language 3
<br>
Spanish: +set loc_language 4
<br>
<br>
<br>
4. Support Channels
<br>
<br>
There are a LOT of knobs you can tweak to customize and automate your
<br>
server,
<br>
but it is beyond the scope of this documentation. Please refer to the
<br>
admin manuals for any Quake 3(tm) based Multiplayer game (including
Quake 3
<br>
Arena(tm), Return to Castle Wolfenstein(tm), the original Call of
Duty(tm)
<br>
and United Offensive(tm), etc) for specifics.
<br>
<br>
There is a mailing list for discussion and support of Linux servers for
all
<br>
of the Call of Duty(tm) games and expansion packs. Hundreds of
experienced
<br>
server admins and even some of the game's developers monitor this list,
and
<br>
are eager to help with politely-asked questions. Send a blank email to
<br>
<a class="moz-txt-link-abbreviated" href="mailto:cod-subscribe@icculus.org">cod-subscribe@icculus.org</a> to get on the list, and list archives can be
seen
<br>
at:
<br>
<br>
<a class="moz-txt-link-freetext" href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a>
<br>
<br>
Bug reports should NOT be sent to the list. We have a web-based
<br>
bugtracking system for this. If you don't report bugs there, we don't
<br>
promise to even be aware of them, let alone fix them! You can find the
bug
<br>
tracker here:
<br>
<br>
<a class="moz-txt-link-freetext" href="https://bugzilla.icculus.org/">https://bugzilla.icculus.org/</a>
<br>
<br>
<br>
Also, <a class="moz-txt-link-freetext" href="http://callofduty.com/">http://callofduty.com/</a> and <a class="moz-txt-link-freetext" href="http://activision.com/">http://activision.com/</a> may direct you
to
<br>
important information, documentation and current news about Call of
<br>
Duty(tm)
<br>
titles.
<br>
<br>
<br>
5. FreeBSD Note
<br>
<br>
This server is known to work on FreeBSD with the Linux binary
compatibility
<br>
layer. If it doesn't, we consider it a bug and appreciate the report
<br>
since we
<br>
won't necessarily be testing on FreeBSD ourselves.
<br>
<br>
// end of README.linux ...
<br>
<br>
Jim Landi
<br>
Rudedog
<br>
FPSadmin.com
<br>
Microsoft MVP, Games for Windows
<br>
<br>
---
<br>
To unsubscribe, send a blank email to <a class="moz-txt-link-abbreviated" href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a>
<br>
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<br>
<br>
<br>
</blockquote>
<br>
<br>
--------------------------------------------------------------------------------
<br>
<br>
<br>
<br>
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Version: 8.0.237 / Virus Database: 270.11.1/1962 - Release Date:
02/20/09 07:26:00
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<br>
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<br>
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<br>
<br>
<br>
</blockquote>
<br>
<br>
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<br>
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<br>
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