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<tt>doesn't the game itself check for updates?</tt><br>
<br>
<a class="moz-txt-link-abbreviated" href="mailto:cod@icculus.org">cod@icculus.org</a> wrote:
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color="#000000" face="Times New Roman" size="-0">i have done dome
searching and cant find any mirrors for the patch. is it out yet?<br>
<br>
> Date: Fri, 6 Feb 2009 14:22:18 +0100<br>
> From: <a moz-do-not-send="true" href="mailto:morpheus@clantoc.org">morpheus@clantoc.org</a><br>
> To: <a moz-do-not-send="true" href="mailto:cod@icculus.org">cod@icculus.org</a><br>
> Subject: Re: [cod] 1.2 Patch<br>
> <br>
> Well, just a week after server-blackout (even if it was not a
complete <br>
> one), do you think it has really worked ?<br>
> <br>
> PS : Don't expect Activision to allow us to be provided with linux
bins <br>
> for at least, if you think about what happened to 1.1 bin, 4
months (as <br>
> it will never be published). So as Rudedog said, we can expect to
see it <br>
> in June (when sunshine will take us out of home, far from
keyboards :D ).<br>
> <br>
> INFO a écrit :<br>
> > Hello PC fans,<br>
> ><br>
> > I am happy to say that we have entered Phase 5 of our PC
Patching <br>
> > Process, and are preparing the patch for worldwide
distribution!<br>
> ><br>
> > As such, I wanted to shed some light on precisely what Patch
1.2 has <br>
> > fixed. But first, I’d like to introduce a NEW MAP we’ve
included in <br>
> > this patch – Makin Day.<br>
> ><br>
> > Items addressed in 1.2:<br>
> > * Free Multiplayer Map! The tide is out and the sun is high –
this<br>
> > daytime version of Makin sheds new light on the battle!<br>
> > * Fixed exploits that allowed for power ranking servers.<br>
> > * Fixed router related server authentication errors.<br>
> > * Fixed HTTP Redirect functionality for downloading mods<br>
> > * Fixed sound device crashes stemming from Emulated Sound
Devices<br>
> > * Fixed exploit which allowed players to color their name tag.<br>
> > * Hits now register properly while targeted player is leaning.<br>
> > * Enabled /cg_drawfps in multiplayer games.<br>
> > * Fixed command-line +connect functionality<br>
> > * /cg_fov no longer resets to the default value in between
matches.<br>
> > * Dedicated servers automatically reconnect to the Master
Server<br>
> > in case the Master Server resets.<br>
> > * "Accept Game Invite" is bound to its default key, F10.<br>
> > * Implemented fix for attempting to join password protected<br>
> > servers from the server browser.<br>
> > * Fine tuned Bolt-Action Rifles for balance.<br>
> > * Screenshots no longer overwrite each other.<br>
> > * Fixed various multiplayer map related issues and exploits<br>
> ><br>
> ><br>
> > *From:* Sander Hage <<a moz-do-not-send="true"
href="mailto:aaghage@zeelandnet.nl" target="_blank">mailto:aaghage@zeelandnet.nl</a>><br>
> > *Sent:* Friday, February 06, 2009 9:48 AM<br>
> > *To:* <a moz-do-not-send="true" href="mailto:cod@icculus.org">cod@icculus.org</a> <<a
moz-do-not-send="true" href="mailto:cod@icculus.org" target="_blank">mailto:cod@icculus.org</a>><br>
> > *Subject:* RE: [cod] 1.2 Patch<br>
> ><br>
> > I hope also the bins will be released, and what are the fixes
in 1.2 <br>
> > ?? With 1.1.<br>
> ><br>
> > Sander<br>
> ><br>
> >
------------------------------------------------------------------------<br>
> ><br>
> > *Van:* INFO [<a moz-do-not-send="true"
href="mailto:info@gamestats.info" target="_blank">mailto:info@gamestats.info</a>]<br>
> > *Verzonden:* vrijdag 6 februari 2009 9:29<br>
> > *Aan:* <a moz-do-not-send="true"
href="mailto:cod@icculus.org">cod@icculus.org</a> <<a
moz-do-not-send="true" href="mailto:cod@icculus.org" target="_blank">mailto:cod@icculus.org</a>><br>
> > *Onderwerp:* [cod] 1.2 Patch<br>
> ><br>
> > So JD_2020 say on callofduty.com<br>
> ><br>
> > Patch 1.2 is releasing *TOMORROW, Feb. 6th 2009!* Mirrors
should start <br>
> > being made available in the morning, PST<br>
> ><br>
> > But then in another post he says Linux binaries are soon to
follow. <br>
> > Another update on that when we get it, I hope to hear from
the team <br>
> > tomorrow - it's in testing.<br>
> ><br>
> > Can Ryan confirm that the 1.2 is also going to be Linux bin
or will we <br>
> > have to wait for the 2.9 patch.<br>
> ><br>
> <br>
> ---<br>
> To unsubscribe, send a blank email to <a moz-do-not-send="true"
href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>
> Mailing list archives: <a moz-do-not-send="true"
href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
> <br>
> <br>
<br>
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i have done dome searching and cant find any mirrors for the patch. is
it out yet?<br>
<br>
> Date: Fri, 6 Feb 2009 14:22:18 +0100<br>
> From: <a class="moz-txt-link-abbreviated" href="mailto:morpheus@clantoc.org">morpheus@clantoc.org</a><br>
> To: <a class="moz-txt-link-abbreviated" href="mailto:cod@icculus.org">cod@icculus.org</a><br>
> Subject: Re: [cod] 1.2 Patch<br>
> <br>
> Well, just a week after server-blackout (even if it was not a
complete <br>
> one), do you think it has really worked ?<br>
> <br>
> PS : Don't expect Activision to allow us to be provided with linux
bins <br>
> for at least, if you think about what happened to 1.1 bin, 4
months (as <br>
> it will never be published). So as Rudedog said, we can expect to
see it <br>
> in June (when sunshine will take us out of home, far from
keyboards :D ).<br>
> <br>
> INFO a écrit :<br>
> > Hello PC fans,<br>
> ><br>
> > I am happy to say that we have entered Phase 5 of our PC
Patching <br>
> > Process, and are preparing the patch for worldwide
distribution!<br>
> ><br>
> > As such, I wanted to shed some light on precisely what Patch
1.2 has <br>
> > fixed. But first, I’d like to introduce a NEW MAP we’ve
included in <br>
> > this patch – Makin Day.<br>
> ><br>
> > Items addressed in 1.2:<br>
> > * Free Multiplayer Map! The tide is out and the sun is high –
this<br>
> > daytime version of Makin sheds new light on the battle!<br>
> > * Fixed exploits that allowed for power ranking servers.<br>
> > * Fixed router related server authentication errors.<br>
> > * Fixed HTTP Redirect functionality for downloading mods<br>
> > * Fixed sound device crashes stemming from Emulated Sound
Devices<br>
> > * Fixed exploit which allowed players to color their name tag.<br>
> > * Hits now register properly while targeted player is leaning.<br>
> > * Enabled /cg_drawfps in multiplayer games.<br>
> > * Fixed command-line +connect functionality<br>
> > * /cg_fov no longer resets to the default value in between
matches.<br>
> > * Dedicated servers automatically reconnect to the Master
Server<br>
> > in case the Master Server resets.<br>
> > * "Accept Game Invite" is bound to its default key, F10.<br>
> > * Implemented fix for attempting to join password protected<br>
> > servers from the server browser.<br>
> > * Fine tuned Bolt-Action Rifles for balance.<br>
> > * Screenshots no longer overwrite each other.<br>
> > * Fixed various multiplayer map related issues and exploits<br>
> ><br>
> ><br>
> > *From:* Sander Hage <a class="moz-txt-link-rfc2396E" href="mailto:aaghage@zeelandnet.nl"><mailto:aaghage@zeelandnet.nl></a><br>
> > *Sent:* Friday, February 06, 2009 9:48 AM<br>
> > *To:* <a class="moz-txt-link-abbreviated" href="mailto:cod@icculus.org">cod@icculus.org</a> <a class="moz-txt-link-rfc2396E" href="mailto:cod@icculus.org"><mailto:cod@icculus.org></a><br>
> > *Subject:* RE: [cod] 1.2 Patch<br>
> ><br>
> > I hope also the bins will be released, and what are the fixes
in 1.2 <br>
> > ?? With 1.1.<br>
> ><br>
> > Sander<br>
> ><br>
> >
------------------------------------------------------------------------<br>
> ><br>
> > *Van:* INFO [<a class="moz-txt-link-freetext" href="mailto:info@gamestats.info">mailto:info@gamestats.info</a>]<br>
> > *Verzonden:* vrijdag 6 februari 2009 9:29<br>
> > *Aan:* <a class="moz-txt-link-abbreviated" href="mailto:cod@icculus.org">cod@icculus.org</a> <a class="moz-txt-link-rfc2396E" href="mailto:cod@icculus.org"><mailto:cod@icculus.org></a><br>
> > *Onderwerp:* [cod] 1.2 Patch<br>
> ><br>
> > So JD_2020 say on callofduty.com<br>
> ><br>
> > Patch 1.2 is releasing *TOMORROW, Feb. 6th 2009!* Mirrors
should start <br>
> > being made available in the morning, PST<br>
> ><br>
> > But then in another post he says Linux binaries are soon to
follow. <br>
> > Another update on that when we get it, I hope to hear from
the team <br>
> > tomorrow - it's in testing.<br>
> ><br>
> > Can Ryan confirm that the 1.2 is also going to be Linux bin
or will we <br>
> > have to wait for the 2.9 patch.<br>
> ><br>
> <br>
> ---<br>
> To unsubscribe, send a blank email to <a class="moz-txt-link-abbreviated" href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>
> Mailing list archives:
<a class="moz-txt-link-freetext" href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
> <br>
> <br>
<br>
<hr>Beyond Hotmail — see what else you can do with Windows Live <a
moz-do-not-send="true"
href="http://clk.atdmt.com/UKM/go/132630768/direct/01/" target="_new">Find
out more!</a></blockquote>
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