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<title>Re: [cod] game_mp.log Save......</title>
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<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>I saw these XLRStats the first time today, and it is kind of funny
that there some parts of template HTML Code and lots of images were taken from UltraStats.
<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>The medal block on the frontside for example, even the template
coding used by UltraStats template parser was copied lol. <o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'><o:p> </o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>And not even a little credit in the README ;)<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'><o:p> </o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>regards,<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='font-size:11.0pt;font-family:"Calibri","sans-serif";
color:#1F497D'>Andre <o:p></o:p></span></p>
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color:#1F497D'><o:p> </o:p></span></p>
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<p class=MsoNormal><b><span lang=EN-US style='font-size:10.0pt;font-family:
"Tahoma","sans-serif"'>From:</span></b><span lang=EN-US style='font-size:10.0pt;
font-family:"Tahoma","sans-serif"'> Donald Stephens
[mailto:donald.stephens@activant.com] <br>
<b>Sent:</b> Sonntag, 4. Januar 2009 03:57<br>
<b>To:</b> cod@icculus.org<br>
<b>Subject:</b> RE:[cod] game_mp.log Save......<o:p></o:p></span></p>
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<p class=MsoNormal><span style='font-size:10.0pt;font-family:"Arial","sans-serif";
color:black'>What stats are you using? I usr xlrstats from bigbrotherbot.com
and I have a parse for the admin bot read the logs into an mysql database on my
game server and the stats are reading the mysql database from my gameserver on
from my website. Pretty cool stuff happening with these xlrstats right
now. The developer is in the process of writing the newest version and I'm
helping beta test it. </span><o:p></o:p></p>
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<p class=MsoNormal><span style='font-size:10.0pt;font-family:"Arial","sans-serif"'>You
can see the stats for my servers at http://stats.ufclansite.net.</span> <o:p></o:p></p>
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<p style='margin-bottom:12.0pt'><b><span style='font-size:10.0pt;font-family:
"Tahoma","sans-serif"'>From:</span></b><span style='font-size:10.0pt;
font-family:"Tahoma","sans-serif"'> makkro@cainscamp.net
[mailto:makkro@cainscamp.net]<br>
<b>Sent:</b> Sat 1/3/2009 12:24 PM<br>
<b>To:</b> cod@icculus.org<br>
<b>Subject:</b> Re: [cod] game_mp.log Save......</span><o:p></o:p></p>
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<p style='margin-bottom:12.0pt'><span style='font-size:10.0pt'>I'm sending the
game_mp.log through ssh to my stats server. This is done<br>
via crontab at some specified time.<br>
<br>
It's fairly easy and do check it out.<br>
<br>
/makkro<br>
<br>
> If you're using linux, you could easily make .callofduty4 (or whichever)<br>
> a mountpoint for a directory on another server.<br>
> But it might by wise to do it the other way around (make .callofduty4<br>
> accessible from your stats-server). That way cod4 won't depend on your<br>
> second server being up.<br>
><br>
> Best wishes for 2009<br>
><br>
> INFO wrote:<br>
>> bit of a noobie question,<br>
>> Is there a way to save the game_mp.log to a different server ??<br>
>><br>
>> P.S Happy New Year<br>
><br>
> ---<br>
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><br>
><br>
><br>
<br>
<br>
---<br>
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<br>
<br>
</span><o:p></o:p></p>
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