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<DIV><FONT face=Arial color=#000000 size=2>will be released in jan 2009
(christmas vacation)</FONT></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=pontus.ankarbage@borlange.se
href="mailto:pontus.ankarbage@borlange.se">pontus ankarbage</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, December 18, 2008 8:07
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Server wont
start.</DIV>
<DIV><BR></DIV><TT>Anything new about the patch or linux bins?<BR>//
PoNuts<BR></TT><BR><A class=moz-txt-link-abbreviated
href="mailto:cod@icculus.org">cod@icculus.org</A> wrote:
<BLOCKQUOTE cite=mid:fc.3b9aca00fd25dc7d3b9aca0020ac7c73.1870b94@borlange.se
type="cite">
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<FONT style="FONT-SIZE: 12pt; COLOR: rgb(0,0,0); FONT-FAMILY: Geneva"
face=Geneva color=#000000 size=+0>well if you want to do a fresh install of
CentOS, and give me ssh <BR>access, I can have a go at it. Email me
off list if you do. I am not <BR>sure what timezone you are in, but I
can take a look after 9 am <BR>Vancouver Canada time.<BR><BR>At this
point, I am out of ideas.<BR><BR>Dnk<BR><BR>Sent from my iPhone<BR><BR>On
17-Dec-08, at 5:00 PM, "K.mintjes - Snelict" <<A
href="mailto:k.mintjes@snelict.nl"
moz-do-not-send="true">k.mintjes@snelict.nl</A>>
<BR>wrote:<BR><BR></FONT><SPAN
style="BACKGROUND-COLOR: rgb(208,208,208)"><FONT
style="FONT-SIZE: 12pt; COLOR: rgb(221,0,0); FONT-FAMILY: Geneva"
face=Geneva color=#dd0000 size=+0>> It was a new install, What the
problem was I don't know exactly.<BR>> But on a moment I could login
anymore to the server, all Linux bins <BR>> where<BR>>
gone.<BR>> I had to reinstall the server.<BR>><BR>> And yes I have
another machine, but there is Debian on it, But <BR>> already
tried<BR>> to install the servers on there.<BR>> But perhaps, it
missing a lot.<BR>><BR>> It's strange why it won't work on my server,
any other suggestions..?<BR>><BR>> -----Oorspronkelijk
bericht-----<BR>> Van: Dnk [<A href="mailto:d.k.emaillists@gmail.com"
target=_blank
moz-do-not-send="true">mailto:d.k.emaillists@gmail.com</A>]<BR>>
Verzonden: woensdag 17 december 2008 21:32<BR>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>> Onderwerp: Re: [cod]
Server wont start.<BR>><BR>> Was this a clean install prior to you
installing wine/ cod5?<BR>><BR>> Do you have another test machine to
try and replicate the issue on?<BR>><BR>> Since we started chatting
this am, I have done 2 clean installs on two<BR>> machines without
issue.<BR>><BR>> Dnk<BR>><BR>> Sent from my
iPhone<BR>><BR>> On 17-Dec-08, at 12:23 PM, "K.mintjes -
Snelict"<BR>> <<A href="mailto:k.mintjes@snelict.nl"
moz-do-not-send="true">k.mintjes@snelict.nl</A>>
wrote:<BR>><BR>>> Hmm, the problem was the last time i installed
the X environment.<BR>>> My server was totally crashed, so I don't
trust it any more.<BR>>><BR>>> -----Oorspronkelijk
bericht-----<BR>>> Van: Donald Stephens [<A
href="mailto:donald.stephens@activant.com" target=_blank
moz-do-not-send="true">mailto:donald.stephens@activant.com</A>]<BR>>>
Verzonden: woensdag 17 december 2008 21:03<BR>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>> Onderwerp: RE: [cod]
Server wont start.<BR>>><BR>>> I'd say install X and test it in
a GUI then.<BR>>><BR>>> -----Original Message-----<BR>>>
From: K.mintjes - Snelict [<A href="mailto:k.mintjes@snelict.nl"
target=_blank
moz-do-not-send="true">mailto:k.mintjes@snelict.nl</A>]<BR>>> Sent:
Wednesday, December 17, 2008 11:57 AM<BR>>> To: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>> Subject: RE: [cod]
Server wont start.<BR>>><BR>>> Nope it won't work.. he doesn't
write to the files..<BR>>> The files are 777
writed..<BR>>><BR>>> -----Oorspronkelijk
bericht-----<BR>>> Van: Dnk [<A href="mailto:d.k.emaillists@gmail.com"
target=_blank
moz-do-not-send="true">mailto:d.k.emaillists@gmail.com</A>]<BR>>>
Verzonden: woensdag 17 december 2008 20:37<BR>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>> Onderwerp: Re: [cod]
Server wont start.<BR>>><BR>>> Create the log file via the
command line, and then try starting the<BR>>> server. See if it logs
there after that.<BR>>><BR>>> Dnk<BR>>><BR>>> Sent
from my iPhone<BR>>><BR>>> On 17-Dec-08, at 11:14 AM, "K.mintjes
- Snelict"<BR>>> <<A href="mailto:k.mintjes@snelict.nl"
moz-do-not-send="true">k.mintjes@snelict.nl</A>>
wrote:<BR>>><BR>>>> Nope it doesn't exist..<BR>>>>
Really weird problem..<BR>>>><BR>>>> -----Oorspronkelijk
bericht-----<BR>>>> Van: Donald Stephens [<A
href="mailto:donald.stephens@activant.com" target=_blank
moz-do-not-send="true">mailto:donald.stephens@activant.com</A>]<BR>>>>
Verzonden: woensdag 17 december 2008 20:09<BR>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Onderwerp: RE:
[cod] Server wont start.<BR>>>><BR>>>> It would be in
cod5/main if it existed.<BR>>>><BR>>>> -----Original
Message-----<BR>>>> From: K.mintjes - Snelict [<A
href="mailto:k.mintjes@snelict.nl" target=_blank
moz-do-not-send="true">mailto:k.mintjes@snelict.nl</A>]<BR>>>>
Sent: Wednesday, December 17, 2008 10:59 AM<BR>>>> To: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Subject: RE:
[cod] Server wont start.<BR>>>><BR>>>> I can't find the
server log..<BR>>>> I think the server won't start, otherwise he
had make a server <BR>>>>
file..<BR>>>><BR>>>> -----Oorspronkelijk
bericht-----<BR>>>> Van: Donald Stephens [<A
href="mailto:donald.stephens@activant.com" target=_blank
moz-do-not-send="true">mailto:donald.stephens@activant.com</A>]<BR>>>>
Verzonden: woensdag 17 december 2008 19:56<BR>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Onderwerp: RE:
[cod] Server wont start.<BR>>>><BR>>>> If you check the
console log for the server is there anything of use<BR>>>>
in<BR>>>> it?<BR>>>><BR>>>> -----Original
Message-----<BR>>>> From: K.mintjes - Snelict [<A
href="mailto:k.mintjes@snelict.nl" target=_blank
moz-do-not-send="true">mailto:k.mintjes@snelict.nl</A>]<BR>>>>
Sent: Wednesday, December 17, 2008 10:46 AM<BR>>>> To: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Subject: RE:
[cod] Server wont start.<BR>>>><BR>>>> This is my
server.cfg<BR>>>><BR>>>> // Call of Duty World at War
Server Configuration File<BR>>>> // Generated by COD5-Plus
on<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Color Codes<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Colors for text. Do not
clear the comment in front of the color<BR>>>>
codes.<BR>>>> // Useful for your server name, motd msg's -
Information and ref use<BR>>>> only<BR>>>>
//<BR>>>> // ^1 = Red<BR>>>> // ^2 = Green<BR>>>>
// ^3 = Yellow<BR>>>> // ^4 = Blue<BR>>>> // ^5 =
Cyan<BR>>>> // ^6 = pink/Magenta<BR>>>> // ^7 =
White<BR>>>> // ^0 = Black<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Public
Information<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> sets
sv_hostname "=XdC= Clan Public S&D #1"<BR>>>> sets _Admin
"dutchman88"<BR>>>> sets _Email <A class=moz-txt-link-rfc2396E
href="mailto:info@xdc-clan.nl">"info@xdc-clan.nl"</A><BR>>>> sets
_Website "<A class=moz-txt-link-abbreviated
href="http://www.xdc-clan.nl">www.xdc-clan.nl</A>"<BR>>>> sets
_Location "netherlands"<BR>>>> sets _Irc ""<BR>>>> set
scr_motd ""<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Common Server
Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Log Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> set net_ip
"93.190.139.210"<BR>>>> set net_port "28960"<BR>>>> set
g_logsync "2" // 0=no log, 1=buffered, 2=continuous,
3=append<BR>>>> set logfile "1" // 0 = NO log, 1 = log file
enabled<BR>>>> set g_log "games_mp.log" // Name of log file,
default is <BR>>>> games_mp.log<BR>>>> set
sv_log_damage "1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Password
Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
rcon_password "" // RCON must supply pw to use<BR>>>> set
sv_privatePassword "" // Private slots, non-public
slots<BR>>>><BR>>>> // The following can be used to lock
out the server so that only<BR>>>> those<BR>>>> // players
that have been provide the password can connect. Good for<BR>>>> //
matches, practices, etc.<BR>>>><BR>>>> set g_password
""<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Player slots
setup<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // Maximum
Clients<BR>>>> set sv_maxclients
"20"<BR>>>><BR>>>> // Number of private player slots,
maxclients - privateclients =<BR>>>> public<BR>>>>
slots<BR>>>> // These people can use the "sv_privatePassword" to
get in the<BR>>>> server.<BR>>>><BR>>>> set
sv_privateclients ""<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Ping<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // MIN player
ping on CONNECT, any lower and player isnt allowed to<BR>>>>
connect<BR>>>><BR>>>> set sv_minPing
"0"<BR>>>><BR>>>> // MAX player ping on CONNECT, any
higher and player isnt allowed to<BR>>>>
connect<BR>>>><BR>>>> set sv_maxping
"350"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Client Download
Settings.<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // (0=off/1=on)
Used for MODs and custom maps<BR>>>><BR>>>> set
sv_allowdownload "1"<BR>>>> seta sv_wwwDownload
"1"<BR>>>><BR>>>> //seta sv_wwwBaseURL <A
class=moz-txt-link-rfc2396E
href="http://www.your_website.com/base_folder">"http://www.your_website.com/base_folder"</A><BR>>>><BR>>>>
seta sv_wwwDlDisconnected "1"<BR>>>><BR>>>> // Client's
Maximum Download Rate<BR>>>> set sv_maxRate
"25000"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Server
Performance<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // FPS (Server
Frames per Second) -- I would leave this alone for<BR>>>>
now.<BR>>>> MIGHT mess up gameplay if changed.<BR>>>> set
sv_fps "20"<BR>>>><BR>>>> // Rate<BR>>>> set rate
"25000"<BR>>>><BR>>>> // Antilag<BR>>>> set
g_antilag "1"<BR>>>><BR>>>> // Smooth
clients<BR>>>> set g_smoothClients
"1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Drop inactive
players<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set sv_timeout
"300"<BR>>>> set sv_zombietime "1"<BR>>>> set g_inactivity
"0"<BR>>>> set g_inactivityspectator
"0"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // AntiFlooding
Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
sv_floodProtect "1"<BR>>>> set sv_reconnectlimit
"3"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Anti Cheat
Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // Disable
Client access to console?<BR>>>> set sv_disableClientConsole
"0"<BR>>>> set cl_autocmd "0"<BR>>>> set sv_cheats
"0"<BR>>>> set sv_pure "1"<BR>>>> set g_banIPs
""<BR>>>> set g_no_script_spam "1"<BR>>>> seta
sv_punkbuster 1<BR>>>> wait<BR>>>>
pb_sv_enable<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Temporary Ban duration, in
seconds<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
sv_kickBanTime "300"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // In-game communication
system<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set sv_voice
"0"<BR>>>> set sv_voiceQuality "1"<BR>>>> set
voice_deadChat "0"<BR>>>> set voice_global "0"<BR>>>> set
voice_localEcho "0"<BR>>>> set winvoice_mic_mute
"1"<BR>>>><BR>>>> // Dead players chat with the
living?<BR>>>><BR>>>> set g_deadChat
"0"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Client<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // Client
Voting<BR>>>> set g_allowVote "0"<BR>>>> set
g_voteAbstainWeight "0.5"<BR>>>><BR>>>> // Client
Side<BR>>>> set sv_clientside "0"<BR>>>> set
sv_clientArchive "1"<BR>>>> set sv_clientSideBullets
"1"<BR>>>> set sv_clientSideVehicles "1"<BR>>>> set
g_client_side_lights "1"<BR>>>><BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Server
Personality<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // Automatic
Team Balance<BR>>>> set scr_teambalance
"1"<BR>>>><BR>>>> // Who dead people can
spectate<BR>>>> set scr_game_spectatetype
"0"<BR>>>><BR>>>> // Gravity<BR>>>> set g_gravity
"800"<BR>>>><BR>>>> // Base Move Speed<BR>>>> set
g_speed "190"<BR>>>><BR>>>> // Number of dropped weapons
before recycling<BR>>>> set g_maxDroppedWeapons
"16"<BR>>>><BR>>>> // Red Crosshairs while over enemy?
Maybe?<BR>>>> set g_redCrosshairs
"0"<BR>>>><BR>>>> // Draw Friends<BR>>>> set
scr_drawfriend "1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Misc<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
sv_allowAnonymous "0"<BR>>>> set g_antilag "1"<BR>>>> set
scr_xpscale "1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Gameplay<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>>
//Timers<BR>>>> set scr_game_graceperiod "25"<BR>>>> set
scr_intermission_time "20"<BR>>>><BR>>>> //Kill
Cam<BR>>>> set scr_game_allowkillcam "0"<BR>>>> set
scr_game_onlyheadshots "0"<BR>>>> set scr_game_deathpointloss
"0"<BR>>>> set scr_game_suicidepointloss "0"<BR>>>> set
scr_team_teamkillpointloss "1"<BR>>>> set scr_game_spectatetype
"1"<BR>>>> set scr_game_perks "1"<BR>>>> set
scr_game_forceradar "0"<BR>>>> set scr_allowannouncer
"1"<BR>>>> set scr_game_forceradar "0"<BR>>>> set
scr_vehicles_enabled "1"<BR>>>> set vehControlMode
"0"<BR>>>> set g_compassShowEnemies "0"<BR>>>> set
g_allowvote "0"<BR>>>> // Revive players? Don't know what
this does<BR>>>> set scr_player_allowrevive "1"<BR>>>> set
g_revive "0"<BR>>>> set revive_time_taken
"2"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Weapons<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_weapon_allowbetty "1"<BR>>>> set scr_weapon_allowc4
"1"<BR>>>> set scr_weapon_allowflash "1"<BR>>>> set
scr_weapon_allowfrags "1"<BR>>>> set scr_weapon_allowmines
"1"<BR>>>> set scr_weapon_allowrpgs "1"<BR>>>> set
scr_weapon_allowsatchel "1"<BR>>>> set scr_weapon_allowsmoke
"1"<BR>>>><BR>>>> // Bouncing Bettty
Settings<BR>>>> set bettyDetonateRadius "150"<BR>>>> set
bettyTimeBeforeDetonate "0.45"<BR>>>> set bettyUpVelocity
"296"<BR>>>><BR>>>> // Poison gas stuff?<BR>>>>
set poisonDuration "10"<BR>>>> set tabun_effect_radius
"150"<BR>>>> set tabun_shock_radius "150"<BR>>>> set
tabunGasDuration "3"<BR>>>> set tabunInitialGasShockDuration
"7"<BR>>>> set tabunWalkInGasShockDuration
"4"<BR>>>><BR>>>> // Fire<BR>>>> set
fire_audio_random_max_duration "1000"<BR>>>> set
fire_audio_repeat_duration "1500"<BR>>>> set
fire_spread_probability "0"<BR>>>> set fire_stage1_burn_time
"3000"<BR>>>> set fire_stage2_burn_time "0"<BR>>>> set
fire_stage3_burn_time "0"<BR>>>> set fire_world_damage
"20"<BR>>>> set fire_world_damage_duration "8"<BR>>>> set
fire_world_damage_rate "0.25"<BR>>>><BR>>>> //
Flares<BR>>>> set flare_distance_scale "16"<BR>>>> set
flare_duration "8"<BR>>>> set flare_effect_radius
"400"<BR>>>> set flareBurnOutFadeWait "0.65"<BR>>>> set
flareDisableEffects "0"<BR>>>> set flareLookAwayFadeWait
"0.45"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Batttle Chatter
Settings<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_allowbattlechatter "1"<BR>>>> set
bcmp_incoming_grenade_probability "50"<BR>>>> set
bcmp_kill_inform_probability "50"<BR>>>> set
bcmp_killstreak_incoming_probability "50"<BR>>>> set
bcmp_perk_call_probability "50"<BR>>>> set
bcmp_sniper_kill_probability "25"<BR>>>> set
bcmp_toss_grenade_probability "50"<BR>>>> set bcmp_weapon_delay
"2000"<BR>>>> set bcmp_weapon_fire_probability
"90"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Vehicles<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_vehicles_enabled "1"<BR>>>> set scr_veh_respawntimemax
"90"<BR>>>> set scr_veh_respawntimemin "50"<BR>>>> set
scr_veh_health_jeep "700"<BR>>>> set scr_veh_health_tank
"1350"<BR>>>> set scr_veh_driversarehidden "1"<BR>>>> set
scr_veh_driversareinvulnerable "1"<BR>>>> set
scr_veh_explode_on_cleanup "1"<BR>>>> set
scr_veh_explosion_doradiusdamage "1"<BR>>>> set
scr_veh_explosion_maxdamage "200"<BR>>>> set
scr_veh_explosion_mindamage "20"<BR>>>> set
scr_veh_explosion_radius "256"<BR>>>><BR>>>> set
scr_veh_alive_cleanuptimemax "120"<BR>>>> set
scr_veh_alive_cleanuptimemin "119"<BR>>>> set
scr_veh_cleanupabandoned "1"<BR>>>> set scr_veh_cleanupdrifted
"1"<BR>>>> set scr_veh_cleanupmaxspeedmph "1"<BR>>>> set
scr_veh_cleanupmindistancefeet "75"<BR>>>> set
scr_veh_cleanuptime_dmgfactor_deadtread "0.25"<BR>>>> set
scr_veh_cleanuptime_dmgfactor_max "1.0"<BR>>>> set
scr_veh_cleanuptime_dmgfactor_min "0.33"<BR>>>> set
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"<BR>>>> set
scr_veh_cleanuptime_dmgfraction_curve_end "1.0"<BR>>>> set
scr_veh_dead_cleanuptimemax "30"<BR>>>> set
scr_veh_dead_cleanuptimemin "20"<BR>>>> set
scr_veh_disappear_maxpreventdistancefeet "30"<BR>>>> set
scr_veh_disappear_maxpreventvisibilityfeet "150"<BR>>>> set
scr_veh_disappear_maxwaittime "60"<BR>>>> set
scr_veh_explosion_husk_forcepointvariance "30"<BR>>>> set
scr_veh_explosion_husk_horzvelocityvariance "25"<BR>>>> set
scr_veh_explosion_husk_vertvelocitymax "200"<BR>>>> set
scr_veh_explosion_husk_vertvelocitymin "100"<BR>>>> set
scr_veh_explosion_spawnfx "1"<BR>>>> set scr_veh_ondeath_createhusk
"1"<BR>>>> set scr_veh_ondeath_usevehicleashusk "1"<BR>>>>
set scr_veh_respawnafterhuskcleanup "1"<BR>>>> set
scr_veh_respawnwait_iterationwaitseconds "1"<BR>>>> set
scr_veh_respawnwait_maxiterations "30"<BR>>>> set
scr_veh_waittillstoppedandmindist_maxtime "10"<BR>>>> set
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet
"5"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Hardpoints<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_game_hardpoints "1"<BR>>>> set scr_hardpoint_allowartillery
"1"<BR>>>> set scr_hardpoint_allowuav "1"<BR>>>> set
scr_hardpoint_allowdogs "1"<BR>>>> set scr_hardpoint_allowradar
"1"<BR>>>> set scr_hardpoint_allowsupply
"1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // Teams<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> // Friendly
Fire?<BR>>>> set scr_team_fftype "0"<BR>>>> set
scr_team_respawntime "0"<BR>>>> set scr_team_teamkillspawndelay
"20"<BR>>>> set scr_team_kickteamkillers "0"<BR>>>> set
scr_team_teamkillerplaylistbanquantum "0"<BR>>>> set
scr_team_teamkillerplaylistbanpenalty "0"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // player<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_player_numlives "0"<BR>>>> set scr_player_maxhealth
"100"<BR>>>> set scr_player_healthregentime "5"<BR>>>>
//Sprint<BR>>>> set scr_player_sprinttime
"5"<BR>>>><BR>>>> // Respawn Settings<BR>>>> set
scr_player_forcerespawn "1"<BR>>>> set scr_player_respawndelay
"0"<BR>>>> set scr_player_suicidespawndelay
"20"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // dogs<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_dog_time "60"<BR>>>> set scr_dog_health "100"<BR>>>>
set scr_dog_count "8"<BR>>>> set scr_dog_max_at_once
"4"<BR>>>> set scr_dog_hardpoint_interval
"180"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // UI<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_hardcore "0"<BR>>>> set scr_oldschool "0"<BR>>>> set
ui_hud_hardcore "0"<BR>>>> set ui_hud_obituaries
"1"<BR>>>> set ui_hud_showobjicons
"1"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // DEATHMATCH<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_dm_scorelimit 150<BR>>>> set scr_dm_timelimit
10<BR>>>> set scr_dm_roundlimit 1<BR>>>> set
scr_dm_numlives 0<BR>>>> set scr_dm_playerrespawndelay
0<BR>>>> set scr_dm_waverespawndelay 0<BR>>>> set
scr_dm_globalbattlechatterprobability 100<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // DOMINATION<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_dom_scorelimit 200<BR>>>> set scr_dom_timelimit
0<BR>>>> set scr_dom_roundlimit 1<BR>>>> set
scr_dom_numlives 0<BR>>>> set scr_dom_playerrespawndelay
0<BR>>>> set scr_dom_waverespawndelay 0<BR>>>> set
scr_dom_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // TEAM
DEATHMATCH<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_tdm_scorelimit 750<BR>>>> set scr_tdm_timelimit
10<BR>>>> set scr_tdm_roundlimit 1<BR>>>> set
scr_tdm_numlives 0<BR>>>> set scr_tdm_playerrespawndelay
0<BR>>>> set scr_tdm_waverespawndelay 0<BR>>>> set
scr_tdm_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // SABOTAGE<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_sab_scorelimit 1<BR>>>> set scr_sab_timelimit
20<BR>>>> set scr_sab_roundlimit 0<BR>>>> set
scr_sab_roundswitch 1<BR>>>> set scr_sab_numlives 0<BR>>>>
set scr_sab_bombtimer 30<BR>>>> set scr_sab_planttime
2.5<BR>>>> set scr_sab_defusetime 5<BR>>>> set
scr_sab_hotpotato 0<BR>>>> set scr_sab_playerrespawndelay
7.5<BR>>>> set scr_sab_waverespawndelay 0<BR>>>> set
scr_sab_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // SEARCH AND DESTROY
CLASSIC<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_sd_scorelimit 4<BR>>>> set scr_sd_timelimit 2.5<BR>>>>
set scr_sd_roundlimit 0<BR>>>> set scr_sd_roundswitch 3 // rounds
between switching teams<BR>>>> set scr_sd_numlives 1 //
elimination<BR>>>> set scr_sd_bombtimer 45<BR>>>> set
scr_sd_planttime 5<BR>>>> set scr_sd_defusetime 5<BR>>>>
set scr_sd_multibomb 0<BR>>>> set scr_sd_playerrespawndelay
0<BR>>>> set scr_sd_waverespawndelay 0<BR>>>> set
scr_sd_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // CAPTURE THE
FLAG<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_ctf_scorelimit 3<BR>>>> set scr_ctf_timelimit 5<BR>>>>
set scr_ctf_roundlimit 2<BR>>>> set scr_ctf_roundswitch
1<BR>>>> set scr_ctf_numlives 0<BR>>>> set
scr_ctf_playerrespawndelay 0<BR>>>> set scr_ctf_waverespawndelay
15<BR>>>> set scr_ctf_touchreturn 1<BR>>>> set
scr_ctf_idleflagreturntime 30<BR>>>> set scr_ctf_flagrespawntime
0<BR>>>> set scr_ctf_enemycarriervisible 0<BR>>>> set
scr_ctf_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // KING OF THE
HILL<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_koth_scorelimit 250<BR>>>> set scr_koth_timelimit
15<BR>>>> set scr_koth_roundlimit 1<BR>>>> set
scr_koth_roundswitch 1<BR>>>> set scr_koth_numlives
0<BR>>>> set scr_koth_playerrespawndelay 0<BR>>>> set
scr_koth_waverespawndelay 0<BR>>>> set koth_autodestroytime
60<BR>>>> set koth_spawntime 0<BR>>>> set koth_kothmode
0<BR>>>> set koth_capturetime 20<BR>>>> set
koth_destroytime 10<BR>>>> set koth_delayPlayer 0<BR>>>>
set koth_spawnDelay 60<BR>>>> set
scr_koth_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // WAR<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
scr_twar_timelimit 10<BR>>>> set twar_finalFightTimeLimit
5<BR>>>> set twar_captureTime 40<BR>>>> set
twar_neutralFlagLockTime 0<BR>>>> set twar_captureAccelBonus
35<BR>>>> set twar_captureAccelLimit 50<BR>>>> set
twar_momentumEnabled 1<BR>>>> set twar_momentumMax
70<BR>>>> set twar_momentumMaxMultiplier 3<BR>>>> set
twar_momentumMultiplierBonus 25<BR>>>> set
twar_momentumMultiplierBonusLimit 75<BR>>>> set
twar_momentumBlitzkriegTime 30<BR>>>> set twar_momentumFlagCap
25<BR>>>> set twar_momentumKillPlayer 5<BR>>>> set
twar_momentumRadar 10<BR>>>> set twar_momentumArtillery
10<BR>>>> set twar_momentumDogs 10<BR>>>> set
twar_momentumKamikaze 10<BR>>>> set
scr_twar_globalbattlechatterprobability 0<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // First gametype to
load<BR>>>> // "dm" - free for all deathmatch<BR>>>> //
"dom" - domination<BR>>>> // "koth" - headquarters<BR>>>>
// "sab" - sabotage<BR>>>> // "sd" - search & destroy
Classic<BR>>>> // "tdm" - team deathmatch<BR>>>> // "ctf"
- capture the flag<BR>>>> // "twar" - NOT SURE YET<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> //MAP ROTATION SETTINGS -
Uncomment the map line for the gametype <BR>>>>
you<BR>>>> wish<BR>>>> to play.<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // DM -- FREE FOR ALL
DEATHMATCH<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype dm map mp_castle gametype dm map<BR>>>>
mp_makin<BR>>>> gametype dm map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // DOM --
DOMINATION<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype dom map mp_castle gametype dom map<BR>>>>
mp_makin<BR>>>> gametype dom map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // KOTH --
HEADQUARTERS<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype koth map mp_castle gametype koth
map<BR>>>> mp_makin<BR>>>> gametype koth map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // SAB --
SABOTAGE<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype sab map mp_castle gametype sab map<BR>>>>
mp_makin<BR>>>> gametype sab map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // SD -- SEARCH & DESTROY
CLASSIC<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype sd map mp_castle gametype sd map<BR>>>>
mp_makin<BR>>>> gametype sd map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // TDM -- TEAM DEATH
MATCH<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype tdm map mp_castle gametype tdm map<BR>>>>
mp_makin<BR>>>> gametype tdm map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // CTF -- CAPTURE THE
FLAG<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype ctf map mp_castle gametype ctf map<BR>>>>
mp_makin<BR>>>> gametype ctf map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // TWAR -- NOT SURE
YET<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> //set
sv_mapRotation "gametype twar map mp_castle gametype twar
map<BR>>>> mp_makin<BR>>>> gametype twar map
mp_roundhouse"<BR>>>><BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>> // CURRENT MAP
ROTATION<BR>>>>
//**************************************************<BR>>>>
****************************<BR>>>><BR>>>> set
sv_mapRotation "gametype tdm map mp_castle gametype tdm map<BR>>>>
mp_makin<BR>>>> gametype tdm map
mp_roundhouse"<BR>>>><BR>>>> -----Oorspronkelijk
bericht-----<BR>>>> Van: Christian Gerbrandt [<A
href="mailto:gerbra@gotadsl.co.uk" target=_blank
moz-do-not-send="true">mailto:gerbra@gotadsl.co.uk</A>]<BR>>>>
Verzonden: woensdag 17 december 2008 19:28<BR>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Onderwerp: RE:
[cod] Server wont start.<BR>>>><BR>>>> Can you post your
server.cfg ?<BR>>>><BR>>>> I had the same problem once,
server was not reachable.<BR>>>> Turned out to be the
server.cfg.<BR>>>> Best way to find out if server is working is by
running it through a<BR>>>> GUI<BR>>>> for<BR>>>>
the first time.<BR>>>> If it is working there, it should work on
the CLI as well.<BR>>>><BR>>>> -----Original
Message-----<BR>>>> From: K.mintjes - Snelict [<A
href="mailto:k.mintjes@snelict.nl" target=_blank
moz-do-not-send="true">mailto:k.mintjes@snelict.nl</A>]<BR>>>>
Sent: 17 December 2008 17:55<BR>>>> To: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Subject: RE:
[cod] Server wont start.<BR>>>><BR>>>> Still not
online.<BR>>>><BR>>>> Putty give me know the
following:<BR>>>><BR>>>> ALSA lib
seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No<BR>>>>
such<BR>>>> file or directory<BR>>>> Application tried to
create a window, but no driver could be loaded.<BR>>>> Make sure
that your X server is running and that $DISPLAY is set<BR>>>>
correctly.<BR>>>> Application tried to create a window, but no
driver could be loaded.<BR>>>> Make sure that your X server is
running and that $DISPLAY is set<BR>>>> correctly.<BR>>>>
err:ole:apartment_createwindowifneeded CreateWindow failed
with<BR>>>> error 2<BR>>>> err:ole:CoGetClassObject class
<BR>>>>
{9a5ea990-3034-4d6f-9128-01f3c61022bc}<BR>>>> not<BR>>>>
registered<BR>>>> err:ole:CoGetClassObject no class
object<BR>>>> {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be
created for context<BR>>>> 0x1<BR>>>>
fixme:thread:SetThreadIdealProcessor (0x68): stub<BR>>>>
err:wgl:process_attach X11DRV or GDI32 not loaded. Cannot
create<BR>>>> default<BR>>>> context.<BR>>>>
err:d3d:InitAdapters Can't load opengl32.dll!<BR>>>>
err:d3d:WineDirect3DCreate Direct3D9 is not available without
opengl<BR>>>> fixme:thread:SetThreadIdealProcessor (0x80):
stub<BR>>>> fixme:faultrep:ReportFault 0x32f8f0 0x0
stub<BR>>>><BR>>>> So it looks like it's the same as
yours.<BR>>>><BR>>>> But still the server stay
down.<BR>>>> Server.cfg is in the main folder where it
belongs.<BR>>>> Its
weird..<BR>>>><BR>>>><BR>>>> -----Oorspronkelijk
bericht-----<BR>>>> Van: dnk [<A
href="mailto:d.k.emaillists@gmail.com" target=_blank
moz-do-not-send="true">mailto:d.k.emaillists@gmail.com</A>]<BR>>>>
Verzonden: woensdag 17 december 2008 18:46<BR>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>> Onderwerp: Re:
[cod] Server wont start.<BR>>>><BR>>>> Well if SELinux is
on, disable that and try again.<BR>>>><BR>>>> Then post
back if that works.<BR>>>><BR>>>>
d<BR>>>><BR>>>><BR>>>><BR>>>> On
17-Dec-08, at 9:34 AM, K.mintjes - Snelict
wrote:<BR>>>><BR>>>>> I take the last one from
fpsadmin.com, with the RPM files.<BR>>>>> And nope I didn't
anything custom on the server, The server is 32<BR>>>>>
bit.<BR>>>>> I saw that selinux was on, properly the wrong
command before<BR>>>>> installing<BR>>>>>
everything.<BR>>>>> And he stay in the console, no
exits.<BR>>>>> And nope didn't have a firewall
on.<BR>>>>><BR>>>>><BR>>>>>
-----Oorspronkelijk bericht-----<BR>>>>> Van: dnk [<A
href="mailto:d.k.emaillists@gmail.com" target=_blank
moz-do-not-send="true">mailto:d.k.emaillists@gmail.com</A>]<BR>>>>>
Verzonden: woensdag 17 december 2008 18:27<BR>>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>>> Onderwerp:
Re: [cod] Server wont start.<BR>>>>><BR>>>>> I was
looking at your errors, and I noticed that yours
has:<BR>>>>><BR>>>>>
err:ole:apartment_createwindowifneeded CreateWindow failed
with<BR>>>>> error
0<BR>>>>><BR>>>>><BR>>>>> And mine
has:<BR>>>>><BR>>>>>
err:ole:apartment_createwindowifneeded CreateWindow failed
with<BR>>>>> error 2<BR>>>>><BR>>>>> So
I am trying to figure out what is different from mine to
yours.<BR>>>>> When you installed it, did you use the installer
script that<BR>>>>> compiles<BR>>>>> wine, or the
one that uses the RPM's? Did you do anything custom on<BR>>>>>
your install as far as package selection? 32 bit or 64
bit?<BR>>>>><BR>>>>><BR>>>>> When i
start my server, this is normal:<BR>>>>><BR>>>>>
Application tried to create a window, but no driver could be
<BR>>>>> loaded.<BR>>>>> Make sure that your X
server is running and that $DISPLAY is set<BR>>>>>
correctly.<BR>>>>> err:ole:apartment_createwindowifneeded
CreateWindow failed with<BR>>>>> error 2<BR>>>>>
err:ole:CoGetClassObject class<BR>>>>>
{9a5ea990-3034-4d6f-9128-01f3c61022bc}<BR>>>>> not
registered<BR>>>>> err:ole:CoGetClassObject no class
object<BR>>>>> {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be
created for context<BR>>>>> 0x1<BR>>>>>
fixme:thread:SetThreadIdealProcessor (0x68): stub<BR>>>>>
err:wgl:process_attach X11DRV or GDI32 not loaded. Cannot
create<BR>>>>> default context.<BR>>>>>
err:d3d:InitAdapters Can't load opengl32.dll!<BR>>>>>
err:d3d:WineDirect3DCreate Direct3D9 is not available without
<BR>>>>> opengl<BR>>>>>
fixme:thread:SetThreadIdealProcessor (0x80):
stub<BR>>>>><BR>>>>> And the console will just hang
there. Does your console hang, or<BR>>>>>
exit<BR>>>>> back out to the command prompt? Do you have a
firewall on, or<BR>>>>>
SELinux?<BR>>>>><BR>>>>><BR>>>>>
Dnk<BR>>>>><BR>>>>><BR>>>>><BR>>>>><BR>>>>>
On 17-Dec-08, at 8:51 AM, K.mintjes - Snelict
wrote:<BR>>>>><BR>>>>>> Mine actual startup
command is the following:<BR>>>>>><BR>>>>>>
screen wine CoDWaWmp.exe -- +set dedicated 2 +set
net_ip<BR>>>>>> 93.190.139.209 +set<BR>>>>>>
net_port 28960 +set sv_punkbuster 1 +exec server.cfg
+map_rotate<BR>>>>>><BR>>>>>> and in the
startup.sh is the startup line the
same..<BR>>>>>><BR>>>>>> The server gives me
only a lot of errors (see first
mail).<BR>>>>>><BR>>>>>> And doesn't start
up.<BR>>>>>><BR>>>>>> -----Oorspronkelijk
bericht-----<BR>>>>>> Van: Dnk [<A
href="mailto:d.k.emaillists@gmail.com" target=_blank
moz-do-not-send="true">mailto:d.k.emaillists@gmail.com</A>]<BR>>>>>>
Verzonden: woensdag 17 december 2008 17:45<BR>>>>>> Aan: <A
href="mailto:cod@icculus.org"
moz-do-not-send="true">cod@icculus.org</A><BR>>>>>>
Onderwerp: Re: [cod] Server wont
start.<BR>>>>>><BR>>>>>> What is your actual
startup command?<BR>>>>>><BR>>>>>> Also, are
you using the startup script that the installer
script<BR>>>>>> can<BR>>>>>> generate for
you?<BR>>>>>><BR>>>>>>
Dnk<BR>>>>>><BR>>>>>> Sent from my
iPhone<BR>>>>>><BR>>>>>> On 17-Dec-08, at 7:37
AM, "K.mintjes - Snelict"<BR>>>>>> <<A
href="mailto:k.mintjes@snelict.nl"
moz-do-not-send="true">k.mintjes@snelict.nl</A>><BR>>>>>>
wrote:<BR>>>>>><BR>>>>>>>
Hi,<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
I had followed the latest tutorial which I could find
on<BR>>>>>>> fpsadmin.com, to setup a cod5 server with
wine and centos.<BR>>>>>>><BR>>>>>>>
Only the problem is when ill start up the server ill get
the<BR>>>>>>>
following:<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq
failed:<BR>>>>>>> No<BR>>>>>>> such file
or directory<BR>>>>>>><BR>>>>>>>
Application tried to create a window, but no driver could
be<BR>>>>>>>
loaded.<BR>>>>>>><BR>>>>>>> Make sure
that your X server is running and that $DISPLAY is
set<BR>>>>>>>
correctly.<BR>>>>>>><BR>>>>>>>
err:ole:apartment_createwindowifneeded CreateWindow failed
with<BR>>>>>>> error
0<BR>>>>>>><BR>>>>>>>
err:ole:CoGetClassObject class<BR>>>>>>>
{9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered<BR>>>>>>><BR>>>>>>>
err:ole:CoGetClassObject no class object<BR>>>>>>>
{9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created
for<BR>>>>>>> context<BR>>>>>>>
0x1<BR>>>>>>><BR>>>>>>>
fixme:thread:SetThreadIdealProcessor (0x64):
stub<BR>>>>>>><BR>>>>>>>
err:wgl:process_attach X11DRV or GDI32 not loaded. Cannot
create<BR>>>>>>> default
context.<BR>>>>>>><BR>>>>>>>
err:d3d:InitAdapters Can't load
opengl32.dll!<BR>>>>>>><BR>>>>>>>
err:d3d:WineDirect3DCreate Direct3D9 is not available
without<BR>>>>>>>
opengl<BR>>>>>>><BR>>>>>>>
fixme:thread:SetThreadIdealProcessor (0x78):
stub<BR>>>>>>><BR>>>>>>>
fixme:faultrep:ReportFault 0x32f8f0 0x0
stub<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
And the server stop loading, It is opened now for 10
minutes.<BR>>>>>>><BR>>>>>>> The whole
server setup was finished without any
error.<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
What is happened up here, and how I can fix
this..?<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
System is a centos
server.<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
Thanks.<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>>
Dutchy88<BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>>><BR>>>>>><BR>>>>>>
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