<div dir="ltr">Best thing to do is ignore them. Don't mess around with any of the stock IW files. It will cause more problems than it is worth (impure server, etc).<br><br>
<div class="gmail_quote">On Tue, Oct 14, 2008 at 7:36 AM, Mark <span dir="ltr"><<a href="mailto:mark@rondom.org">mark@rondom.org</a>></span> wrote:<br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">
<div class="Ih2E3d">John Kennington wrote:<br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">No. They are dvars that IW left out of the final game. Nothing you can<br>really do about them.<br><br></blockquote>
<br></div>Okay, so, open up shock/default.shock, and remove it? (or is it something else then plain text?
<div class="Ih2E3d"><br><br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">^3WARNING: unknown dvar 'bg_shock_volume_physics' in file<br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">'shock/default.shock'<br></blockquote></blockquote></blockquote></blockquote><br></div>If you can provide some ref.material if I'm asking ignorant questions (or assumptions that I shouldn't have made), let me know!<br>
<br>Thx,<br><font color="#888888"> ,Mark</font>
<div>
<div></div>
<div class="Wj3C7c"><br><br>---<br>To unsubscribe, send a blank email to <a target="_blank" href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>Mailing list archives: <a target="_blank" href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
<br><br></div></div></blockquote></div><br><br clear="all"><br>-- <br>"Some people are like a Slinky .. Not really good for anything, but you still can't help but smile when you shove them down the stairs."<br>
</div>