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<DIV><FONT face=Arial size=2>So sorry guys!!</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I am involved in another project that is comsuming
all of my time.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>For the forced favorites for Don -- I was slightly
mistaken. You don't need the RAW files or compile a new
mod.ff</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>FOR THE X4V2.0 MOD ONLY
</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>extreme\_ex_forcedvar.gsc Line 73</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> forcedDvar[forcedDvar.size] =
"ui_favoriteAddress";<BR> forcedDvarValue[forcedDvarValue.size] =
level.ex_favaddy;<BR> <BR> forcedDvar[forcedDvar.size] =
"ui_favoriteName";<BR> forcedDvarValue[forcedDvarValue.size] =
level.ex_favname;</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>extreme\_ex_varcache.gsc Line 135</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> level.ex_favaddy = [[level.ex_dvardef]]
("ex_favaddy", "", "", "", "string");<BR> level.ex_favname =
[[level.ex_dvardef]] ("ex_favname", "", "", "", "string");</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>server.cfg Line 200</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>set ex_favname "Jokers Test Server"<BR>set
ex_favaddy "99.99.99.99:28960"</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Attached is a screenshot -- file name
"forced_fav.jpg" that shows the results.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I hope this helps you Don :)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>~Joker</FONT></DIV>
<DIV><FONT face=Arial size=2><A
href="http://www.mycallofduty.com">www.mycallofduty.com</A></FONT></DIV>
<DIV> </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=twisted@twistedgamingservice.com
href="mailto:twisted@twistedgamingservice.com">Tyson</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, September 17, 2008 7:54
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] Server behind
NAT</DIV>
<DIV><BR></DIV>
<DIV dir=ltr>Guys none of that matters. The mod looks at the +net_ip setting
and gets the IP that way.<BR><BR>When your behind a NAT router you can't bind
to the Public IP unless he puts the machine running the servers in a DMZ zone
in the router. Problem with that is all routers are flaky as all get out when
it comes to DMZ zones.<BR><BR>He will probably have to use Jokers suggestion
and hard code it in the mod if possible.<BR><BR>Other option is to turn the
machine into your router per say so that it is before your current router.
This would allow you to bind to your public IP but cause you more maintenance
issues because you'll have to harded the machine and keep it up to date and
learn more about networking.<BR><BR><BR>Tyson aka TwistedGamer<BR>Twisted
Gaming Service<BR><A
href="http://www.twistedgamingservice.com">http://www.twistedgamingservice.com</A><BR><BR></DIV>
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<P></P><BR>No virus found in this incoming message.<BR>Checked by AVG -
http://www.avg.com <BR>Version: 8.0.169 / Virus Database: 270.6.21/1677 -
Release Date: 9/17/2008 5:07 PM<BR></BLOCKQUOTE></BODY></HTML>