just a remote chance of this... do you happen to have an existing console or game log that is 2GB or greater?<br><br>
<div class="gmail_quote">On Tue, Jul 8, 2008 at 2:40 PM, MasteRTriX &lt;<a href="mailto:mastertrix@doxma.com">mastertrix@doxma.com</a>&gt; wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Eureka escribió:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">MasteRTriX wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">ok now using the unpacked cod_public.tar.gz that was posted here, and still getting segmentation fault.<br>
<br>Any hints?<br><br>---<br>To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org" target="_blank">cod-unsubscribe@icculus.org</a><br>Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
<br><br></blockquote>Did you build a custom kernel? What distro are you running and is it fully patched?<br><br>-E<br><br>---<br>To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org" target="_blank">cod-unsubscribe@icculus.org</a><br>
Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br><br><br><br></blockquote>slackware 10.1<br>CPU Athlon XP 2400+<br>2GB<br>
<br>Kernel 2.4.29<br><br>---<br>To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org" target="_blank">cod-unsubscribe@icculus.org</a><br>Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
<br><br></blockquote></div><br><br clear="all"><br>-- <br>Geoff Goas<br>Network Engineer