<table cellspacing='0' cellpadding='0' border='0' background='none' style='font-family:arial;font-size:10pt;color:#000000;background-color:#ffffff;width:100%;'><tr><td valign='top' style='font: inherit;'><P>Looks like the 1.6 patch got accidently released early through nvidia. Some of the Windows servers are already up on 1.6 and showing the new maps. Changes from readme below - note no new killcam. </P>
<P> </P>
<P>Download:</P>
<P>http://download.nvidia.com/downloads/nZone/demos/CoD4MW-1.6-PatchSetup.exe</P>
<P> </P>
<P>Changes are:</P>
<P>- New maps Creek, Chinatown, Broadcast, and Killhouse<BR>- Hardcore and oldschool server browser filters<BR>- Fix for a Denial of Service attack.<BR>- Includes all the changes up to patch 1.5</P>
<P> </P>
<P>woowoo<BR><BR><BR>--- On <B>Wed, 6/4/08, Joker{eXtreme+} <I><joker@mycallofduty.com></I></B> wrote:<BR></P>
<BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: rgb(16,16,255) 2px solid">From: Joker{eXtreme+} <joker@mycallofduty.com><BR>Subject: Re: [cod] Patch 1.6 and Map Pack<BR>To: cod@icculus.org<BR>Date: Wednesday, June 4, 2008, 12:34 AM<BR><BR><PRE>Thanks for the notification Ryan
~Joker
----- Original Message -----
From: "Ryan C. Gordon" <icculus@icculus.org>
To: <cod@icculus.org>
Sent: Tuesday, June 03, 2008 8:48 PM
Subject: Re: [cod] Patch 1.6 and Map Pack
>
>> I'm crossing all fingers I have in order to get a fully bugfixed
version
>> this time, it is strange that with 70+% of linux servers running, we
>> still get a buggy release, needing ugly workaround (see
>> https://bugzilla.icculus.org/show_bug.cgi?id=3535 in example...)
>
> This bug is fixed for the 1.6 Linux server.
>
> --ryan.
>
>
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe@icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
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To unsubscribe, send a blank email to cod-unsubscribe@icculus.org
Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</PRE></BLOCKQUOTE></td></tr></table><br>