I had heard of a ping-bug on some servers, relating to the way in which the server deals with pings - it's possible you are pinging well - but the game is telling you otherwise. I had thought it had been fixed, but you never know! perhaps it's worth some restarts, clearing out logs etc - also try throughout the day, see if there is a pattern? Ping is a strange thing indeed, and people tend to get there numbers jumbled - so I suppose what I'm saying is to really scrutinise your ping over a few days/weeks and report back if there still is an issue. You might find that you play COD4 at 9pm and then switch to TF2 later on, when you're ISP is less likely to throttle back bandwidth.<br>
<br><div><span class="gmail_quote">On 10/02/2008, <b class="gmail_sendername">Matthew Driscoll</b> <<a href="mailto:retaks@gmail.com">retaks@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi. I'm running cod4 and a Team fortress 2 server on a dual operton with<br>2 gigs of ram and my cod4 server is 40ms higher than that of my tf2<br>server on the same box. That's all I'm running and its a fresh install<br>
of centos on a dedicated server. I think I have all the ports open<br>right. From xfire, I see that both the pings are similar at about 60.<br>However, when I'm in the cod4 server my ping is average at 90-93 and in<br>
Tf2 my ping is 50-55 average. Anyone know what may be the problem?<br><br>---<br>To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>
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