Well I store my config files in my main directory and somehow the confgi files are working correctly with my mods.<br><br>Ozberk,<br><a href="http://Oynasana.com">Oynasana.com</a><br><br><div><span class="gmail_quote">On 1/8/08,
<b class="gmail_sendername">Arh|Sensei</b> <<a href="mailto:admin@arhanghelii.ro">admin@arhanghelii.ro</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
and make sure that unranked.cfg it is in the mod directory<br>(mods/modwarfare/unranked.cfg)<br><br>Dragos<br><br>-----Original Message-----<br>From: Andrea Beck [mailto:<a href="mailto:mail@beck.aero">mail@beck.aero</a>]
<br>Sent: Tuesday, January 08, 2008 3:59 PM<br>To: <a href="mailto:cod@icculus.org">cod@icculus.org</a><br>Subject: Re: [cod] CoD4: unranked Linux-server (warfare or PAM mod) - any<br>success ?<br><br>wow, that was fast. yes, I'm using patch
1.4, I'll give it a try tonight.<br>Thanks again!<br>Andrea<br><br>John Kennington schrieb:<br>> With patch 1.4, you will need to make sure Mods/ModWarfare is in lower<br>> case; mods/modwarfare<br>><br>> John
<br>><br>> On Jan 8, 2008 8:51 AM, Andrea Beck <<a href="mailto:mail@beck.aero">mail@beck.aero</a>> wrote:<br>>> Hey folks,<br>>> first of all, thanks for your support & effort. I'm having trouble
<br>>> configuring my Linux CoD4-Server in the unranked mode, i.e. with the<br>>> warfare or PAM-Mod enabled. The mod is loaded (a client connecting to<br>>> my server gets the name of the mod on his loading screen) and the
<br>>> config-file is read in, but the changes don't work. Here's an example<br>>> of what I mean:<br>>><br>>> I start the server in unranked mode using the following command line:<br>>>
<br>>> ./cod4_lnxded +set loc_language 0 +set fs_game "Mods/ModWarfare" +set<br>>> dedicated 2 +exec unranked.cfg +set sv_punkbuster 1 +set net_ip<br>>> "198.xxx.xxx.xxx" +map_rotate<br>
>><br>>> The server starts up, the clients can join. So far so good.<br>>> My config-file "unranked.cfg" contains the following entry:<br>>><br>>> set scr_enable_nightvision 0
<br>>><br>>> That should disable infrared vision in the game. When I query the<br>>> server, it returns that the variable scr_enable_nightvision is indeed<br>>> set to 0, however, the players can turn on nightvision in the game.
<br>>> Same thing with weapons & perks, the variables like weap_allow_m16<br>>> are all set correctly, but have no effect on the actual game....<br>>><br>>> I'm pretty clueless (and new to the whole thing of gameserver
<br>>> settings), so any help would be greatly appreciated!<br>>><br>>> Thanks and have a good day!<br>>> Andrea<br>>><br>>><br>>><br>>> Tyson Couch schrieb:<br>>>> Here's PB the man page for COD2 as EB doesn't have the COD4 one up,
<br>>>> but PB commands are the same across all PB enabled games except for AA.<br>>>><br>>>> <a href="http://www.evenbalance.com/publications/cod2-ad/index.htm">http://www.evenbalance.com/publications/cod2-ad/index.htm
</a><br>>>><br>>>> To ban the player using PB simply find the pbbans.dat file open it<br>>>> with a text editor.<br>>>> Add the GUID from the screen shot to the bottom of the file<br>>>> following the format shown from the previous lines in the file.
<br>>>><br>>>> Or use this rcon command to do it.<br>>>><br>>>> /rcon PB_SV_BanGuid 0b7c4147e9a9528d2906fe75587a8af7 DR.Zero<br>>>><br>>>> By the way if you were streaming to a site like
<a href="http://www.punksbusted.com">www.punksbusted.com</a><br>>>> you could submit the screen shot and get said player banned from<br>>>> quite a few<br>>>> COD4 servers permanently.<br>>>>
<br>>>> Tyson<br>>>> Twisted Gaming Service<br>>>> <a href="http://www.twistedgamingservice.com">http://www.twistedgamingservice.com</a><br>>>><br>>>><br>>>><br>>>> -----Original Message-----
<br>>>> From: Ronny Schedel [mailto:<a href="mailto:info@ronny-schedel.de">info@ronny-schedel.de</a>]<br>>>> Sent: Sunday, January 06, 2008 1:14 PM<br>>>> To: <a href="mailto:cod@icculus.org">cod@icculus.org
</a><br>>>> Subject: [cod] COD4 How to ban player which are not on server<br>>>><br>>>> Hello,<br>>>><br>>>> we have found a cheater on our server, you can see the evidence here:
<br>>>> <a href="http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca">http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca</a><br>>>> tegory=2<br>>>> ;pic=20080106172058_627A062563C307FF1EAC396214ACD2D8
<br>>>> <a href="http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca">http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca</a><br>>>> tegory=2 ;pic=20080106173502_00DA978BB7F7814FE9C7DCE4941530CB
<br>>>><br>>>> I tried to ban the guid but banuser and banclient need the player to<br>>>> be banned on the server, but he was leaving before. Is there a way<br>>>> to ban players which are not on the server? Is there a way to add a
<br>>>> reason for kicks and bans which can be seen by the kicked/banned player?<br>>>><br>>>> Best regards<br>>>><br>>>> Ronny Schedel<br>>>><br>>>><br>>>> ---
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