<span>h</span>ahaha Think you connected to wrong server. I run cod4 on other ports cause i have cod2 servers ;)<br><br><div class="gmail_quote">On Nov 27, 2007 5:00 PM, Chris Salsberry <<a href="mailto:csalsb@gmail.com">
csalsb@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I to am also having a problem. I installed the server with no
<br>problem. Started just a basic server and then inputed the map. I am<br>not running a firewall so there are no issues there. I went to<br>connnect and the game went and started to enter the server, but then<br>the error of different server version
1.3 patch came up. I restarted<br>it and got the same error. I then restarted the server and no i get<br>server timeout errors. I rebooted the server and still no luck server<br>timeout errors. The server is running and heartbeats are going and
<br>being resolved to the master server. So if anybody has any thoughts<br>please let me know.<br><div><div></div><div class="Wj3C7c"><br>On Nov 27, 2007 7:57 AM, Jerry Zimmerman van Woesik <<a href="mailto:jerry@bambamlan.nl">
jerry@bambamlan.nl</a>> wrote:<br>> Thnx Guys,<br>><br>> you are both right .... it works now.<br>><br>> Cheers<br>> B4M<br>><br>> Christian Marvel schreef:<br>><br>> > Your trying to bring up a interface on a box where the ip you are selecting
<br>> > to use does not exist.<br>> ><br>> ><br>> > -----Original Message-----<br>> > From: Jerry Zimmerman van Woesik [mailto:<a href="mailto:jerry@bambamlan.nl">jerry@bambamlan.nl</a>]<br>> > Sent: Tuesday, November 27, 2007 6:24 AM
<br>> > To: cod mailing list<br>> > Subject: [cod] problems getting it up.<br>> ><br>> > Hi all,<br>> ><br>> > First of : Thnx Ryan for your effort.<br>> ><br>> > Now the problem , iv'e been trying to get my server up on a linux
<br>> > machine behind a router (wrt54g)<br>> > I have been using this command line :<br>> > ./cod4_lnxded +set net_ip 123.456.789.000 +set dedicated 2 +set<br>> > sv_punkbuster 1 +exec testserver.cfg
<br>> ><br>> > 123.456.789.000 being my outside ip adress.<br>> ><br>> > In the router I have forwarded like this :<br>> ><br>> > port 28960 --> <a href="http://192.168.0.33:28960" target="_blank">
192.168.0.33:28960</a> tcp/udp<br>> > port 50500 --> <a href="http://192.168.0.33:20500" target="_blank">192.168.0.33:20500</a> udp<br>> > port 50510 --> <a href="http://192.168.0.33:50510" target="_blank">
192.168.0.33:50510</a> udp<br>> ><br>> > When I start the server I get slapped with these messages :<br>> ><br>> > ......<br>> > execing default_mp_gamesettings.cfg from disk<br>> > execing server_map.cfg from disk
<br>> > execing language.cfg from disk<br>> > dedicated is read only.<br>> > Opening IP socket: 123.456.789.000:28960<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > Opening IP socket:
123.456.789.000:28961<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > Opening IP socket: 123.456.789.000:28962<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
<br>> > Opening IP socket: 123.456.789.000:28963<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > Opening IP socket: 123.456.789.000:28964<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
<br>> > Opening IP socket: 123.456.789.000:28965<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > Opening IP socket: 123.456.789.000:28966<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
<br>> > Opening IP socket: 123.456.789.000:28967<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > Opening IP socket: 123.456.789.000:28968<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
<br>> > Opening IP socket: 123.456.789.000:28969<br>> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address<br>> > WARNING: Couldn't allocate IP portdedicated is read only.<br>> > sv_punkbuster is write protected.
<br>> > end $init 298 ms<br>> > Loading fastfile code_post_gfx_mp<br>> > Loading fastfile localized_code_post_gfx_mp<br>> > Loading fastfile ui_mp<br>> > Loading fastfile common_mp<br>> > .....
<br>> ><br>> > Any ideas what goes wrong here ??<br>> > I use this exact same setup for my cod 2 server (obviously without the<br>> > 20500 and 20510 udp ports) and it works like a charm.<br>> >
<br>> > Cheers<br>> > B4M<br>> ><br>> > ---<br>> > To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>> > Mailing list archives:
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