the warnings is just something they didn&#39;t fix, but happens to windows also. don&#39;t worry about it.<br><br>
<div class="gmail_quote">On Nov 27, 2007 3:41 PM, Jerry Zimmerman van Woesik &lt;<a href="mailto:jerry@bambamlan.nl">jerry@bambamlan.nl</a>&gt; wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">A fix for all the many warnings that are presented to us in the server<br>console.<br>Seems there are some thing missing.
<br>I know it doesn&#39;t make te server inoperative, but something is obviously<br>missing.<br>Maybe a misplaced file or something.<br><br>Grtz<br>B4M<br><br>Geoff Goas schreef:<br>
<div class="Ih2E3d">&gt; a fix for what?<br>&gt;<br>&gt; On 11/27/07, *Jerry Zimmerman van Woesik* &lt;<a href="mailto:jerry@bambamlan.nl">jerry@bambamlan.nl</a><br></div>
<div>
<div></div>
<div class="Wj3C7c">&gt; &lt;mailto:<a href="mailto:jerry@bambamlan.nl">jerry@bambamlan.nl</a>&gt;&gt; wrote:<br>&gt;<br>&gt; &nbsp; &nbsp; Fabrice Labrouche schreef:<br>&gt; &nbsp; &nbsp; &gt; Hi all,<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; First of all the to Ryan for his great job. I encounter the
<br>&gt; &nbsp; &nbsp; following problem, If I put the launch of a map in my CFG I&#39;ve got<br>&gt; &nbsp; &nbsp; the following message appears in my SSH console :<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; Sys_Error : Hunk_FreeTempMemory : bad magic
<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; Before I got that message I got a lot of error like :<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; &gt; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; If I don&#39;t launch the map in the CFG and then type map mp_crash
<br>&gt; &nbsp; &nbsp; (for example) I&#39;ve got also the same error but my server goes up<br>&gt; &nbsp; &nbsp; and appears to be online.<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; Someone have an ID to solve my problem ?<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; Thanks for your help
<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; Scar<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt; ---<br>&gt; &nbsp; &nbsp; &gt; To unsubscribe, send a blank email to<br></div></div>&gt; &nbsp; &nbsp; <a href="mailto:cod-unsubscribe@icculus.org">
cod-unsubscribe@icculus.org</a> &lt;mailto:<a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a>&gt;<br>
<div>
<div></div>
<div class="Wj3C7c">&gt; &nbsp; &nbsp; &gt; Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt;<br>&gt; &nbsp; &nbsp; &gt;
<br>&gt; &nbsp; &nbsp; Have those messages too ( e.g. : the unknown dvar messages)<br>&gt; &nbsp; &nbsp; But I have read elsewhere that that is not an issue and it is &quot;normal&quot;<br>&gt;<br>&gt; &nbsp; &nbsp; Full list with me is :<br>&gt;<br>&gt; &nbsp; &nbsp; File Handles:
<br>&gt; &nbsp; &nbsp; ----------------------<br>&gt; &nbsp; &nbsp; 47890 files in iwd files<br>&gt; &nbsp; &nbsp; Unloaded fastfile ui_mp<br>&gt; &nbsp; &nbsp; Loading fastfile mp_backlot<br>&gt; &nbsp; &nbsp; Loaded zone &#39;mp_backlot&#39;<br>&gt; &nbsp; &nbsp; ------- Game Initialization -------
<br>&gt; &nbsp; &nbsp; gamename: Call of Duty 4<br>&gt; &nbsp; &nbsp; gamedate: Nov 21 2007<br>&gt; &nbsp; &nbsp; -----------------------------------<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_physics&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_autodog&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletimpact&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletwhizby&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_element&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehicle&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehiclelimited&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_menu&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_music&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_musicnopause&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_mission&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_announcer&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_shellshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/default.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_physics&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_autodog&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;
<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletimpact&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletwhizby&#39; in file<br>
&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_element&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehicle&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehiclelimited&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_menu&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_music&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_musicnopause&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_mission&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_announcer&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_shellshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/concussion_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_physics&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_autodog&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletimpact&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletwhizby&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_element&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehicle&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehiclelimited&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_menu&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_music&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_musicnopause&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_mission&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_announcer&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_shellshock&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/flashbang.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_physics&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_autodog&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletimpact&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletwhizby&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_element&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehicle&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehiclelimited&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_menu&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_music&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_musicnopause&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_mission&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_announcer&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_shellshock&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/frag_grenade_mp.shock&#39;<br>&gt; &nbsp; &nbsp; &#39;0&#39; is not a valid value for dvar &#39;bg_shock_viewKickPeriod&#39;
<br>&gt; &nbsp; &nbsp; Domain is any number from 0.001 to 1000<br>&gt; &nbsp; &nbsp; &#39;0&#39; is not a valid value for dvar &#39;bg_shock_viewKickFadeTime&#39;<br>&gt; &nbsp; &nbsp; Domain is any number from 0.001 to 1000<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_physics&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_autodog&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletimpact&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_bulletwhizby&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_element&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_auto2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehicle&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_vehiclelimited&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_menu&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_body2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_reload2d&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_item&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects1&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_effects2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_weapon2d&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_nonshock&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_voice&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_local2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_ambient&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_hurt&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player1&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_player2&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_music&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_musicnopause&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_mission&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_announcer&#39; in file<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; WARNING: unknown dvar &#39;bg_shock_volume_shellshock&#39; in file
<br>&gt; &nbsp; &nbsp; &#39;shock/damage_mp.shock&#39;<br>&gt; &nbsp; &nbsp; -----------------------------------<br>&gt; &nbsp; &nbsp; PunkBuster Server: pb_sv_SsNext = 337266 (0 to 999999)<br>&gt; &nbsp; &nbsp; PunkBuster Server: pb_sv_LogNext = 26 (1 to 999999)
<br>&gt; &nbsp; &nbsp; PunkBuster Server: PB Log File<br>&gt; &nbsp; &nbsp; /home/gameadmin/.callofduty4/pb/svlogs/00000026.log Opened for<br>&gt; &nbsp; &nbsp; COD4 (l)<br>&gt; &nbsp; &nbsp; PunkBuster Server: 0 Power Players loaded from<br>&gt; &nbsp; &nbsp; /home/gameadmin/.callofduty4/pb/pbpower.dat
<br>&gt; &nbsp; &nbsp; PunkBuster Server: 0 PB Rcon Filters loaded from<br>&gt; &nbsp; &nbsp; /home/gameadmin/.callofduty4/pb/pbrcon.dat<br>&gt; &nbsp; &nbsp; PunkBuster Server: 0 Map lines loaded from<br>&gt; &nbsp; &nbsp; /home/gameadmin/.callofduty4/pb/pbsvmaps.cfg
<br>&gt; &nbsp; &nbsp; PunkBuster Server: Attempting to resolve <a href="http://master7.evenbalance.com/" target="_blank">master7.evenbalance.com</a><br></div></div>&gt; &nbsp; &nbsp; &lt;<a href="http://master7.evenbalance.com/" target="_blank">
http://master7.evenbalance.com</a>&gt;<br>
<div class="Ih2E3d">&gt; &nbsp; &nbsp; PunkBuster Server: Resolved to [<a href="http://216.240.146.139/" target="_blank">216.240.146.139</a><br></div>&gt; &nbsp; &nbsp; &lt;<a href="http://216.240.146.139/" target="_blank">http://216.240.146.139
</a>&gt;]<br>
<div class="Ih2E3d">&gt; &nbsp; &nbsp; PunkBuster Server: PunkBuster Server (v1.472 | A1394 C2.009) Enabled<br>&gt;<br>&gt; &nbsp; &nbsp; Anyone got a fix for this ?<br>&gt;<br>&gt; &nbsp; &nbsp; Cheers<br>&gt; &nbsp; &nbsp; B4M<br>&gt;<br>&gt; &nbsp; &nbsp; ---<br>&gt; &nbsp; &nbsp; To unsubscribe, send a blank email to 
<a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br></div>&gt; &nbsp; &nbsp; &lt;mailto:<a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a>&gt;<br>
<div class="Ih2E3d">&gt; &nbsp; &nbsp; Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br>&gt;<br>&gt;<br>&gt;<br>&gt;<br>&gt;<br>&gt; --
<br>&gt; Geoff Goas<br>&gt; IT Specialist, <a href="http://www.goastech.com/" target="_blank">http://www.goastech.com</a><br>&gt; Administrator, <a href="http://www.anarchic-x.com/" target="_blank">http://www.anarchic-x.com
</a><br><br><br></div>
<div>
<div></div>
<div class="Wj3C7c">---<br>To unsubscribe, send a blank email to <a href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</a><br>Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38" target="_blank">
http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</a><br><br><br></div></div></blockquote></div><br><br clear="all"><br>-- <br>Geoff Goas<br>IT Specialist, <a href="http://www.goastech.com">http://www.goastech.com</a><br>Administrator, 
<a href="http://www.anarchic-x.com">http://www.anarchic-x.com</a>