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<DIV dir=ltr align=left>Hi all,<BR><BR>Ive been having an ongoing problem with
my servers crashing whenever the S&D gametpye is played. I get a script
runtime error which is really bugging me.<BR><BR>Details:<BR>Windows 2003
Dedicated<BR>Clean COD2 Install - No mods - v1.3<BR>All other gametypes are
fine</DIV>
<DIV> </DIV>
<DIV><SPAN class=875093518-21072006></SPAN><FONT face=Arial><FONT size=2>I<SPAN
class=875093518-21072006> have tried:-</SPAN></FONT></FONT></DIV>
<DIV><FONT size=+0><FONT size=2><SPAN
class=875093518-21072006></SPAN></FONT></FONT><SPAN
class=875093518-21072006></SPAN><FONT face=Arial><FONT size=2>A<SPAN
class=875093518-21072006> complete new install of COD2 on the server, no mods
and the problem still happens
:-(</SPAN></FONT></FONT><BR><BR>--------------------------------------------<BR><BR>*******
script runtime error *******<BR>Unknown weapon mosin_nagant_mp.: (file
'maps/mp/gametypes/sd.gsc', line 776)<BR>self setWeaponSlotWeapon("primary",
self.pers["weapon"]);<BR>*<BR>called from:<BR>(file 'maps/mp/gametypes/sd.gsc',
line 366)<BR>spawnPlayer();<BR>*<BR>called from:<BR>(file
'maps/mp/gametypes/_callbacksetup.gsc', line
38)<BR>[[level.callbackPlayerConnect]]();<BR>*<BR>started from:<BR>(file
'maps/mp/gametypes/sd.gsc', line 1339)<BR>wait 0; // Required for
Callback_PlayerDisconnect to complete before updateTeamStatus can
execute<BR>*<BR>************************************<BR>dvar set cl_paused
0<BR>dvar set loc_language 0<BR>dvar set loc_forceEnglish 0<BR>dvar set
com_errorTitle Error<BR>dvar set com_errorMessage script runtime error<BR>(see
console for details)<BR>(file 'maps/mp/gametypes/sd.gsc', line
1339)<BR><BR>********************<BR>ERROR: script runtime error<BR>(see console
for details)<BR>(file 'maps/mp/gametypes/sd.gsc', line
1339)<BR><BR>********************<BR>----- Server Shutdown -----<BR><BR>Thanks
in advance for any help with this</DIV></BODY></HTML>