<html><div style='background-color:'><P><STRONG>Ok I got this right from Ryans section on icculis.org<BR><BR></STRONG>"COD2:<BR>The Linux server 1.3 patch got kicked back to me from Activision QA as<BR>hopelessly broken, I sent in a new build, they kicked it back to me again.<BR>Discovered that there was a series of unfortunate events that, chained<BR>together, conspired to cause this screwup:<BR><BR>- My Windows installation of COD2 was hosed. It was still the 1.2 binaries,<BR>after a "successful" run of the 1.3 patch program (a second run reported<BR>that I was all patched up, too) This basically left me with a client<BR>talking the 1.2 protocol, but having the right pakfiles to pass the <BR>sv_pure test.<BR><BR>- The Linux server codebase had a mismerge: the protocol version didn't<BR>get bumped. This basically left me with a server that would only talk<BR>to a 1.2 client.<BR><BR>So
there we are, scratching our heads over why Activision is seeing an<BR>absolute failure to do anything whereas it's working great on my LAN.<BR>Much time was spent running the server through Valgrind and gdb and<BR>sniffing packets with Ethereal. Eventually I noticed that my damned<BR>Windows client said "1.2" in the lower left corner of the main menu.<BR><BR>A reinstall of the game made it much easier to track down the problem.<BR><BR>So, back in QA. Assuming I've managed to outgrow my stupidity this time<BR>around, I'm hoping they'll sign off on it soon. Updates as I have them.<BR><BR></P><BR><BR>
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From: <I>"Josh Hyatt" <jhyatt@lowpingservers.net></I><BR>Reply-To: <I>cod@icculus.org</I><BR>To: <I><cod@icculus.org></I><BR>Subject: <I>RE: [cod] Nearly A Month</I><BR>Date: <I>Mon, 26 Jun 2006 17:02:41 -0500</I><BR>>By no means was I complaining on ryans efforts ryan I appreciate everything<BR>>you have done for the cod community. Everything!<BR>><BR>><BR>><BR>><BR>><BR>>---<BR>>To unsubscribe, send a blank email to cod-unsubscribe@icculus.org<BR>><BR>><BR>><BR></FONT></BLOCKQUOTE></div></html>