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<DIV><SPAN class=015472323-07062006><FONT face=Arial color=#0000ff size=2>If
German admins are interested - here is a German manual for Bullet-Worms
solution:</FONT></SPAN></DIV>
<DIV><SPAN class=015472323-07062006><FONT face=Arial color=#0000ff size=2><A
href="http://www.opferlamm-clan.de/wbb2/thread.php?threadid=4067">http://www.opferlamm-clan.de/wbb2/thread.php?threadid=4067</A></FONT></SPAN></DIV>
<DIV><SPAN class=015472323-07062006><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=015472323-07062006><FONT face=Arial color=#0000ff size=2>But I
think it will also cause trouble, if some use this way and others do not...
Again it will give several MapPacks by several servers as everyone uses other
maps... But it is a way to rescue some traffic.</FONT></SPAN></DIV>
<DIV><SPAN class=015472323-07062006><FONT face=Arial color=#0000ff size=2>Best
use it in combination with fs_game to keep the client´s main-folder
clean.</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Ursprüngliche Nachricht-----<BR><B>Von:</B> Dave Whitney
[mailto:whitney321@yahoo.com]<BR><B>Gesendet:</B> Mittwoch, 7. Juni 2006
20:13<BR><B>An:</B> cod@icculus.org<BR><B>Betreff:</B> Re: AW: [cod] 1.3 patch
the good and bad - iwd check sum will not be
fixed.<BR><BR></FONT></DIV>Bullet-Worm found the fix for this. 1 at a
time map
loading.<BR><BR>http://www.iwnation.com/Forums/index.php?showtopic=23910<BR>
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