<div>Ok, Robert,</div> <div> </div> <div>That works fine. When is the downloadsystem triggered? When it encounters new filenames and/or when filesizes differ?<BR><BR><B><I>Robert Mount <rmount@pobox.com></I></B> wrote:</div> <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">Use the same directory structure in the iwd file.<BR><BR>Also, i'm assuming that if you add a map down the road you will need<BR>to make a *new* iwd file for the additional soundaliases. If you were<BR>to simply add the new csv files to the existing iwd i don't think the<BR>download feature will overwrite an existing file for players who have<BR>your original iwd file.<BR><BR>--Rob<BR><BR>On 5/25/06, Phloam <PHLOAM_BE@YAHOO.COM>wrote:<BR>><BR>> Hi,<BR>><BR>> Nice find. Will try that. Just one question: should the .csv files be in the<BR>> root of the new .iwd or also in a subdir soundaliases?<BR>><BR>><BR>> Rok
Meglic <ROK.MEGLIC@GMAIL.COM>wrote:<BR>><BR>> Hello<BR>><BR>> Yes the Csv should work. Here is the link:<BR>> http://www.iwnation.com/Forums/index.php?showtopic=23417<BR>><BR>><BR>><BR>> __________________________________________________<BR>> Do You Yahoo!?<BR>> Tired of spam? Yahoo! Mail has the best spam protection around<BR>> http://mail.yahoo.com<BR></BLOCKQUOTE><BR><p>
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