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<DIV><FONT face=Arial size=2>The gamestate issue is nothen to do with maps as i
understand it. Its to do with the time it takes the server sub routine to do the
modders mods and get back to the main loop which is sorting the gameworld out ie
who killed who where the bullets went who is where in the gameworld etc. If the
main loop doesnt get this info back in the time expected its flaged as gamestate
error. So if your maps dont load then its another problem . Mayby a modder could
explain it fully but im pretty sure gamestate has nothen to do with maps not
loading .</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV> </DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=phloam_be@yahoo.com href="mailto:phloam_be@yahoo.com">Phloam</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, May 25, 2006 5:35
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> [cod] Proper way to run custom
maps </DIV>
<DIV><BR></DIV>
<DIV>Alright, </DIV>
<DIV> </DIV>
<DIV>Here is the issue... I use Worm's powerserver. The files for the mod are
located in a seperate fs_game folder. When I want to run a few custom maps,
the server doesn't start up. I guess that is because of the infamous
'gamestate issue'. One way to get around that is to make a mappack in which
you put all your custom maps. The problem with that is that people are
not really eager to download yet another 100MB mappack. Anther solution
would be to rewrite your .iwd filenames to shorter versions. That's how I do
it now. But, the problem seems to me that with both systems (mappacks and
shorter filenames) clients that connect to a pure server get 'Impure client'
errors if they already have the mapfiles located in .iwd files with other
names...</DIV>
<DIV> </DIV>
<DIV>Isn't this going to be total chaos in a few weeks when everybody starts
implementing custom maps?</DIV>
<DIV> </DIV>
<DIV>So, I would like to know from you guys if:</DIV>
<DIV> </DIV>
<DIV>1) my theory is right or am I missing something?</DIV>
<DIV>2) there are other alternatives for the moment?</DIV>
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